Korg D16 Musical Instrument User Manual


 
24
Step 5. Changing the time location
Here’s how you can change the time location within a
song.
You can switch the units of the current time displayed
by the counter.
The following four displays can be selected.
The “___.__Free” (remaining recording time) dis-
play is calculated for a mono track. If you are using
stereo recording, the actual time available for
recording will be half of this. (Even if there are 10
minutes remaining, “Memory Full” will occur after
about 5 minutes of recording.) In order to deter-
mine the actual amount of time that remains, set
the [TRACK STATUS] to REC for the track to be
recorded, and press the [REC] key to put the D16 in
record-ready mode. At this time, the remaining
recording time will be displayed for the number of
tracks that are set to REC.
For details on switching this setting and for more about
the display, refer to p.45.
Using the counter
1 Select a page where the counter display appears
in the upper part of the LCD, such as the [SONG]
“SelSong” tab page.
2 Press the portion of the counter that you wish to
change, and rotate the [VALUE] dial to move the
time location.
Using the [FF] [REW] keys
Moving backward
Press the [REW] key to move toward the beginning of
the song. If you continue pressing the key, you will
move continuously. You can also move during play-
back.
Moving forward
Press the [FF] key to move toward the end of the song.
If you continue pressing the key, you will move contin-
uously. You can also move during playback.
Moving to the beginning of the song
When the current time is in the middle of the song, you
can hold down the [STOP] key and press the [REW]
key to jump to the beginning of the song.
Using the locator
(LOC1, LOC2, LOC3, LOC4)
You can register a specific time location in the locator,
and jump instantly to a registered location.
The locator lets you register up to four locations for
each song.
Press the [IN/LOC1], [OUT/LOC2], [TO/LOC3], or
[END/LOC4] key.
For details on registering a location and jumping to it,
refer to p.70.
In addition to recalling a location, the locator is
also used to specify the IN/OUT times for auto-
punch recording, and the editing area for track
editing, etc.
Using marks
You can register a mark at a specific time location, and
jump instantly to a mark.
A name can be assigned to each mark, so that you can
use marks to identify sections within your song.
Up to 100 marks can be registered in each song.
For details on registering and recalling marks, refer to
p.64.
You can use the Scrub function, the Play From/To
function, and the Slow Play function to search for the
time location where the sound begins, or to register a
Locate point or Mark more precisely.
For details on these functions and their use, refer to
p.74.
Switching the counter display
___, __, ___ “measures” , “beats” , “1/96th’s of a
beat”
___; __, ___ “minutes” ; “seconds” , “1/1000th’s
of a second”
___: __.__F “minutes” ; “seconds” . “1/30th’s of a
second”
___. __Free “minutes” , “seconds” (remaining
recording time)
Changing the current time
location
Using Scrub Playback to nd
precise locations