Korg D16 Musical Instrument User Manual


 
72
P1 Loop: Loop playback/recording
settings
This function repeatedly plays/records over the range
of time specified by [IN/LOC1]–[OUT/LOC2].
1. Loop..................................................[On, Off]
Turn loop playback on/off.
On: Playback will occur repeat-
edly over the INOUT range. When “On,” the
[LOOP] key will light.
Off: Playback will be normal.
2. In ............................................(000:00.000)
This shows the loop start time.
To set this time location, use the [STORE] key and
[IN/LOC1] key, or use “Wave.”
3. Out .........................................(000:00.000)
This shows the loop end time.
To set this time location, use the [STORE] key and
[OUT/LOC2] key, or use “Wave.”
4. Wave .............................................................
This displays the waveform. You can view the
waveform as you set IN and OUT, which allows
you to specify time locations with greater precision.
(p.71 “Wave”)
Loop playback procedure
Here’s how you can repeatedly playback the INOUT
range of the song.
1 Select the playback track(s).
For each track that you wish to play back, press the
[TRACK STATUS] key to select PLAY (LED lit
green).
2 Register the range (INOUT) that will be used for
loop playback. (p.70)
You can also set this using “Wave” in [LOOP]
“Loop” or in [AUTO PUNCH] “AtPunch.”
3 Select the [LOOP] “Loop” tab page, and turn the
“Loop” button “On.”
4 Perform loop playback.
When you press the [PLAY] key, playback will
begin from the IN location, and will play repeatedly
over the INOUT range.
5 Press the [STOP] key to stop.
Loop recording procedure
If you turn “Loop” “On” when using auto punch
recording, you can record repeatedly (loop) over the
INOUT range.
In this case, the song will play back before and after the
INOUT range according to the “RolTime” (“Pr
eRoll”
and “PostRoll
”) settings of [AUTO PUNCH]
“AtPunch.”
1 Register the range (INOUT) that you wish to
record. (p.70)
You can also set this using “Wave” in the [LOOP]
“Loop” or [AUTO PUNCH] “AtPunch” tab page.
2 Connect the input device, and adjust the recording
level.
Refer to “1. Selecting the input/record track”
(p.16).
3 Make monitor output settings.
Refer to “Manual punch-in/out” step 2. (p.19)
4 Set the pre-roll and post-roll.
In the [AUTO PUNCH] “AtPunch” tab page,
select “RolTime.”
Set “Pr
eRoll” to specify how far before the record
start point you want playback to begin. Set “Pos-
tRoll” to specify how far after the record end
point you want playback to continue. Use “Unit
to select the units for the pre/post-roll settings.
After making the settings, press the “OK” but-
ton.
5 In the [AUTO PUNCH] “AtPunch” tab page, turn
“Auto Punch” “On.” ([AUTO PUNCH] key will
light)
6 In the [LOOP] tab page, set “Loop” “On.”
7 Begin recording.
When you press the [REC] key, the D16 will
locate to a point earlier than the specified IN
(record start) time as specified by the pre-roll
time, and will enter record-ready mode. ([REC]
key LED will blink)
When you press the [PLAY] key, playback will
begin.
Playback will occur for the pre-roll time, and
recording will begin at the IN time. ([REC] key
LED will light)
When the OUT location is reached, recording
will end, and playback will occur for the post-
roll time. ([REC] key LED will blink)
Then the D16 will locate to the pre-roll time, and
the same operation will be repeated.
When you press the [STOP] key at a point out-
side the recording area (INOUT), loop record-
ing will end.
8 Check the recorded content.
Use Undo/Redo to select the best take.
By using loop recording in conjunction with Undo/
Redo (p.10), you can record up to 99 takes and select
the best take later.
12. LOOP
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