American Audio Pro Scratch 1 DJ Equipment User Manual


 
7. MEMORY BUTTON - This button allows you
to program up to 3 cue points or three samples
in to the three FLASH BUTTONS (6). You also
use this button to recall samples.
8. SAMPLER BUTTON - This is used to activate
the sampler function. When this function is acti-
vated a created sample will play in a continuos
loop mode.
9. TRACK BUTTON - This buttons is used
to select a track. Tapping this button will forward
skip to the next track, holding down this button
will rapidly forward skip through the tracks.
10. TRACK BUTTON - This buttons is used
to select a track. Tapping this button will back
skip on track, holding down this button will rapidly
BACK SKIP through the tracks.
11. FX MIX - This button activates the FX-MIX
mode This mode will automatically stop a playing
track or sample and restart from a selected cue
point.
12. SEAMLESS LOOP IN BUTTON - “CUE ON
THE FLY” - This function allows you to set a
CUE POINT (see CUE POINT page 11) without
music interruption (“on the fly”). This button also
sets the starting point of a seamless loop (see
SEAMLESS LOOP).
13. CUE - Pressing the CUE button during play-
back immediately pauses playback and returns
the track to the last set cue point (see setting
a CUE POINT, page 13). The red CUE LED will
glow when the unit is in cue mode The LED
will also flash every time a new CUE POINT
is set. The CUE button can be held down to
momentarily play the CD. When you release the
CUE button it instantly returns to the CUE POINT.
You can also tap the CUE button to create a
BOP EFFECT (for definition of BOP EFFECT,
see page 5).
14.JOG WHEEL - This wheel has two functions.
A. The jog wheel will act as a frame search
control when the CD is in pause or cue
mode, allowing you to set a cue point.
B. The wheel also works as a pitch bend during
playback. Turning the wheel clockwise will
increase the pitch percentage up to 100%,
American DJ® AUDIO •Pro Scratch 1™ INSTRUCTION MANUAL • PAGE 7
and turning the wheel in the counter-clock-
wise direction will decrease the pitch percent-
age up to -100%. The pitch bend will be
determined on how long you turn the jog
wheel continuously.
15.PLAY/PAUSE BUTTON - Each press of the
PLAY/PAUSE BUTTON causes the operation to
change from play to pause or from pause to
play. While in play mode the green play LED will
glow, and while in pause mode the green play
LED will flash.
16. TRANSPORT SLOT - Trayless Design! A
disc is loaded the same as a car CD player,
simply insert the disc in to the slot and the unit
will automatically load the disc in to the drive
mechanism. Never attempt to force a disc into
the slot when the power is turned off.
17. PITCH SLIDER - This slider is used to adjust
the playback pitch percentage. The slider is a
set adjustment and will remain set until the pitch
slider is moved or the pitch function has been
turned off. This adjustment can be made with or
without a disk in the drive. The pitch adjustment
will remain even if a disc has been remove and
will reflect on any other disc loaded into the
player. That is to say, if you set a +2% pitch on
one disc, remove that disc and insert another,
that disc too will have a +2% pitch. The amount
of pitch being applied will be displayed in the
LCD (1).
18.OUT BUTTON - This button is used to set
the ending point of a loop. A loop is started by
pressing the IN BUTTON (12), pressing the OUT
BUTTON set the loop ending point. The loop
will continue to play until the OUT BUTTON is
pressed once again.
19. RELOOP BUTTON - If a SEAMLESS LOOP
has been made (see setting a SEAMLESS LOOP
on page 11), but the CD Player is not actively in
SEAMLESS LOOP mode (a loop is not playing),
pressing the RELOOP BUTTON will instantly
reactivate the SEAMLESS LOOP mode. To exit
loop, press the OUT BUTTON (18). LOOP and
RELOOP will appear in the LCD DISPLAY (1)
when the RELOOP function is available.
GENERAL FUNCTIONS AND CONTROLS (Cont.)