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with a special curve designed for scratch mixing. Just purchase one
of these crossfader units from your Gemini dealer and follow these
instructions:
1. Unscrew the outside FADER PLATE SCREWS (B). Do
not touch the INSIDE SCREWS (C).
2. Carefully lift the fader and unplug the CABLE (D).
3. Plug the new fader into the cable and place it back in the
mixer.
4. Screw the fader to the mixer.
7. EQUALIZER SECTION: This unit features dual 7 band GRAPHIC
EQUALIZERS (8, 23) to allow you to adjust the sound for any room.
To activate the equalizer, press the EQ BUTTON (36) (the EQ LED
will light). By adjusting any of the 7 left equalizer slide controls (8),
you can cut or boost the tonal characteristics of the sound coming
from the left speaker by ±12 dB. By adjusting any of the 7 right
equalizer slide controls (23), you can cut or boost the tonal
characteristics of the sound coming from the right speaker by ±12
dB. Deactivate the equalizer by pressing the EQ BUTTON (36) again
(the EQ LED will turn off).
8. OUTPUT CONTROL SECTION: The level of the MAIN OUTPUT (43)
is controlled by the MASTER (25) slide. Activating the MONO (24)
button (the mono LED will light) makes the overall output mono. The
BOOTH (37) control adjusts the level of the BOOTH OUTPUT (44).
HINT: The BOOTH OUTPUT is used by some DJs to run monitor
speakers in their DJ Booth. You can also use it as a second ZONE or
AMP output.
NOTE: The REC OUTPUT (43) has no level control. The
level is set by the channel slides of the selected channel.
The tonal qualities can be controlled by the equalizers.
9. TALKOVER SECTION: The purpose of the talkover section is to
allow the program playing to be muted so that the mic can be heard
above the music. The MIC/TALKOVER SWITCH (7) controls MIC 1
and MIC 2 and has three settings. When the MIC/TALKOVER
SWITCH (7) is in the bottom position, MIC 1 and MIC 2 and talkover
are off. When the MIC/TALKOVER SWITCH (7) is in the center
position MIC 1 and MIC 2 are on, the MIC INDICATOR (6) will glow,
but talkover is off. When the MIC/TALKOVER SWITCH (7) is in the
top position, MIC 1 and MIC 2 and talkover will be on and the volume
of all sources except the Mic inputs are lowered by 16 dB. The
TREBLE (2) and BASS (3) controls allow you to fully adjust the tone
of MIC 1 and MIC 2. MIC 1 LEVEL (5) controls the level of MIC 1.
The MIC 2 LEVEL (4) controls the level of MIC 2.
10. CUE SECTION: By connecting a set of headphones to the
HEADPHONE (40) jack, you can monitor any or all of the channels.
Press the CUE/SAMPLE ASSIGN (21) buttons for channels 1 - 4 to
select the channel or channels to be monitored and their respective
LED indicators will glow. Press the CUE/SAMPLE ASSIGN (20)
button to monitor MIC 1 and MIC 2. The CUE/SAMPLE ASSIGN (20,
21) buttons are also used to assign samples (see Sampler Operation
for more details). Press the CUE SAMPLER (26) to monitor samples.
Use the CUE LEVEL (39) control to adjust the cue volume without
effecting the overall mix. By moving the CUE PGM PAN (38) control
to the left you will be able to monitor the assigned cue signal. Moving
the control to the right will monitor the PGM (program) output.
11. DISPLAY: The DISPLAY (22) indicates either the MASTER output
left and right levels.
Sampler Operation
GENERAL INFORMATION: The PDM-24s Sampler uses Dynamic RAM
memory and a 12 bit microprocessor controller. The full bandwidth
results in true sound reproduction.
MEMORY INFORMATION: The PDM-24s comes equipped with five
MEMORY BANKS (31). The two banks marked 2 & 2 are two seconds in
length, the two banks marked 4 & 4 are four seconds in length and the
bank marked 12 is twelve seconds in length. These banks are separate
and can not be linked. You can store a different sample in each bank but
they must be recorded individually and they must be played one at a time.
SAMPLE RECORDING:
1. Put the MODE SELECTOR (30) switch into the WRITE position.
2. Select the source you want to sample from by pressing the
appropriate CUE/SAMPLE ASSIGN (20, 21) button.
3. Select the memory bank you want to record into, by pressing the
proper MEMORY BANK (31) button.
4. The PDM-24s comes equipped with a sampler PITCH (28) control.
To get a perfect sample, set the control to its center position and
record the sample. During playback, raising or lowering the control
will raise or lower the pitch of the sample playback. The center
position will remain as normal pitch.
HINT: You can record a sample with the PITCH (28) control in any position.
Whatever that position is will become normal sound. If you start to record a sample
with the PITCH (28) control set at minimum (this now becomes your normal pitch),
by increasing the pitch to maximum, the pitch effect will double in speed. Recording
at maximum and lowering to minimum will do exactly the opposite.
5. Tapping the START/STOP (32) button begins the sampling process
(the SAMPLER INDICATOR will illuminate RED). Tapping the
START/STOP (32) button a second time ends the sample (the
SAMPLER INDICATOR will turn off). If you do not tap the START/
STOP (32) button a second time, the sampling process will stop
automatically after 2, 4 or 12 seconds depending on which MEMORY
BANK (31) was selected.
SAMPLE PLAYBACK:
1. Put the MODE SELECTOR (30) switch into the SINGLE or REPEAT
position.
2. Select the memory bank you wish to play by pressing the proper
MEMORY BANK (31) button.
3. Tapping the START/STOP (32) button with the MODE SELECTOR
(30) switch in the SINGLE position will cause the sampler to
playback one time (the SAMPLER INDICATOR will illuminate
GREEN). Every push of the START/STOP (32) button will restart the
sample from the beginning. Rapid pressing of the START/STOP (32)
button will cause a stuttering effect. Once the sample has started
playback and the START/STOP (32) button is not pushed a second
time, the sample will play to the end and then stop (the SAMPLER
INDICATOR will turn off).
4. Tapping the START/STOP (32) button with the MODE SELECTOR
(30) switch in the REPEAT position will cause the sample to
continuously play over and over (the SAMPLER INDICATOR will
illuminate GREEN). The START/STOP (32) button will act as an on/
off switch. The first push will start the sample, the second push will
stop it. The SAMPLER LEVEL (27) controls the level of the sample.
ROBO PLAY:
1. With the ROBO PLAY (29) button in the OFF POSITION (the ROBO
PLAY INDICATOR will be OFF) and the MODE SELECTOR (30)
switch in either the SINGLE or REPEAT mode, pressing the START/
STOP (32) button will cause the sample to play along with the
selected source.