Korg D16 Musical Instrument User Manual


 
20
7 Press the [STOP] key to stop playback.
After you have finished recording, move the cur-
rent time to a point earlier than the beginning of
the recording, and check the newly recorded mate-
rial.
Manual punch-in/out using a foot switch
You can use a foot switch (separately sold option) to
switch between recording and playback.
This allows you to switch between playback and
recording while you play an instrument, or when you
are at a distance from the D16.
1 Connect a foot switch to the [FOOT SWITCH]
jack.
2 Select the [SYSTEM] “Control” tab page.
3 Specify the function of the foot switch.
Set the “Func (FootSwFunction
)” parameter to
PunchIn-Out.”
4 In “Manual punch-in/out” steps 5 and 6
(p.19), press the foot switch instead of the
[REC] key (either may be used) to perform man-
ual punch-in/out.
You can also use the foot switch to record from the
beginning of the song. (Set the “Func” to “Play/
Stop.”)
If you press the [REC] key (LED blinking) at the
beginning of the song, recording will begin when
you press the foot switch.
Auto punch-in/out
Auto punch-in/out is a function that automatically per-
forms punch-in and punch-out at time locations that
you specify ahead of time.
1 Register the time at which recording will begin as
the IN (punch-in) location, and the time at which
recording will end as the OUT (punch-out) loca-
tion.
For the procedure of registering the IN and OUT
times, refer to p.70.
In the [AUTO PUNCH] “AtPunch” tab page, you
can press the “Wave” button to register the IN and
OUT times while watching a waveform display.
Be aware that the time locations you register
will be overwritten onto the [IN/LOC1] key
and [OUT/LOC2] key, respectively.
2 Connect the input device, and adjust the record-
ing level.
Refer to “1. Selecting the input/record track”
(p.16).
3 Make monitor output settings.
Refer to “Manual punch-in/out” step 2. (p.19)
4 Specify how far before the start of recording you
wish to start playback (pre-roll).
In the [AUTO PUNCH] “AtPunch” tab page, press
the “RolTime” button to access the “SetRollTime”
page. (p.71)
Set the pre-roll time. The units are seconds (s) or
measures (M).
After making the setting, press the “OK” button
to return to the previous page.
5 Turn on the Auto Punch-in/out recording func-
tion.
Select the [AUTO PUNCH] “AtPunch” tab page,
and press the “Auto Punch” button to turn it “On.”
The [AUTO PUNCH] key will light.
6 Begin recording.
When you press the [REC] key, the D16 will
automatically locate to a point earlier (by the
pre-roll time) than the location where recording
will start, and will enter record-ready mode
(LED blinking).
When you press the [PLAY] key, playback will
begin. During the pre-roll, the track will play-
back. When the record start location (IN)
arrives, recording will begin. (The [REC] LED
will light.)
When the record end location arrives, recording
will end. (The [REC] LED will blink.)
7 Press the [STOP] key to stop.
When the post roll time has elapsed, playback will
stop, and the location will move backward for the
distance of the pre roll time.
Audition the content that you newly recorded.