Optimus MD-1600 Electronic Keyboard User Manual


 
34
If you make a mistake, press
START/
STOP
to stop recording and begin again
from Step 1, or you can edit the con-
tents. See “Editing Memory Contents”
on Page 39.
Note:
Press after you select Track 1
in Step 3 to use the drum pads. You can
start recording by playing a drum pad.
This data is stored on Track 1 along with
the notes you played:
tone number
rhythm number
rhythm controller (
INTRO
,
NORMAL/
FILL-IN
, etc.) operations
pitch bender operations
pedal operations
drum pad operations
See “Recording Multiple Tracks” on
Page 37 to record on the other five
tracks.
Notes:
When you record on a track that
contains data, the new recording
replaces the previous recording.
The touch response setting (on/off)
is not recorded. However, the
strength of the strike is recorded.
Channel 1 mixer parameters are
automatically recorded to Track 1.
The memory can store a total of
about 5,200 notes. If the remaining
memory is less than 100 notes, the
measure and beat numbers flash on
the display. When memory becomes
full, recording automatically stops
(auto-accompaniment or rhythm
stops playing, if used).
Memory contents are saved as long
as power is supplied to the key-
board. Unplugging the adapter with-
out batteries or with weak batteries
erases the memory. To prevent data
loss, connect an adapter before
replacing batteries.
Turning off the keyboard while
recording erases the contents of the
track you were recording.
You can transfer memory contents
to another MIDI device. See “Dump-
ing/Importing Data” on Page 45.
PLAYING BACK FROM
MEMORY
1. Press
MEMORY
until
Play No.
appears.
2. Within 5 seconds, use
+
or
(or
0
or
1
) to select a song number.
3. Within 5 seconds, press
START/
STOP
to play back the song you
selected.
You can use
TEMPO
to adjust the
playback tempo.
4. Press
START/STOP
again to stop
playback.
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