Pioneer DJM-500 Music Mixer User Manual


 
17
<DRB1192>
By connecting the optional CD players CDJ-500G and CDJ-500
to CH1 and CH2, the player can be started using the channel
fader or cross fader controls. (The control cable must be connected.)
USING THE FADER START FUNCTION
Cross fader control
Assign (B) switch
Cross fader switch
Fader Start Play
When the DJ mixer DJM-500 and the CD player CDJ-500G for DJs are connected using the control cable, fader start play
can be performed. This means that by increasing the mixer fader control, the pause of the player will be released and the
song starts immediately automatically. The cross fader can also be used to perform fader start play. By returning the fader
to the original position, as the player will be returned to the cue point (back cue), sampler playing can also be performed.
(DJM-500 fader start play can be performed even when combined with the CDJ-500G and CDJ-500 . However, back cue
play can be performed only when combined with the CDJ-500 .)
Cross Fader Start Play and Back Cue Play
A can be started just by moving the cross fader control
from right to left during standby when A is at the cue point.
Likewise, B can also be started just by moving the cross
fader control from left to right during standby when B is
at the cue point.
At the same time, A will back cue (returns to the cue point).
Channel fader controls
Fader start switches
assign (A) switch
Control cable
DJM-500
CROSS FADER
CDJ-500
CDJ-500
A
B
Starting the Channel fader
1 Turn off the cross fader switch.
2 Turn on the fader start switch of the channel
connected to the player to be controlled.
3 Minimize the channel fader controls fully.
4 Set the cue point of the player and set the
player to standby at this cue point.
5 To start playing, raise the cross fader volume
at the timing to be started.
The cue point may be preset in the CDJ-500 . In this
case, there is no need for the player to standby at the
cue point.
After playing starts, if the fader control is completely
returned to the original position, the player will return
to the cue point and set into the standby state.
5 Set the cue point of the player and set the
player to standby at this cue point.
6 To start playing, raise the cross fader volume
at the timing to be started.
* This function will not work when assigns A and B are
the same CH, etc.
[Example]
1
2
3
4
ASSIGN A
CROSS FADER
<A B>
Starting the Cross Fader
1 Turn on the cross fader switch.
2 Turn on the fader start switch (CH-1 or CH-2)
of the channel connected to the player to be
controlled.
3 Select the channel connecting the player with
the assign switch.
4 Minimize the cross fader of the selected chan-
nel fully. (The example is the case of connect-
ing the player to CH-1.)
MONITOR EQ
+12dB–12dB
MONITOR LEVEL
0dB
0
1
2
3
4
5
6
7
8
9
10
0
1
2
3
4
5
6
7
8
9
10
0
1
2
3
4
5
6
7
8
9
10
MASTER BALANCE
BOOTH MONITOR LEVEL
RL
PARAMETER
CH.SELECTOR
MAXMIN
EFFECT ON/OFF
0dB
AUTO BPM COUNTER SELECTOR
MONITOR
MONO STEREO
PHONES
1
2
3
4
ASSIGN A
1
2
3
4
2
3
4
MIC
MASTER
ASSIGN B
OFF ON OFF ON
FADER START
OFF ON
CROSS FADERCH-2CH-1
CROSS FADER
<A B>
1
ECHO
AUTO PAN
FLANGER
PITCH
SHIFTER
DELAY
SEND/
RETURN
REVERB
AUTO
BPM
EFFECT SELECTOR
%
mSec
0
1
2
3
4
5
6
7
8
9
10
0
1
2
3
4
5
6
7
8
9
10
0
1
2
3
4
5
6
7
8
9
10