The rows going from bottom to top are the individual lters.
Illustrations of all the Patterns are in Appendix A, page 22.
Return to the basic setting shown in gure 2, which features
pattern 2. As you play your instrument through the Bass MuRF,
pay attention to the sound of the effect and how it corresponds to
gure 10. You should hear the Animation “stair-stepping” through
the lters. Turn the RATE control up and down and notice how the
pattern speeds up and slows down.
Now it’s time to explore the ENVELOPE Control - one of the
most powerful parts of the Bass MuRF.
1) With the ENVELOPE Control set at 2, you should hear each of
the lters with a sharp attack and a decay that fades out smoothly
but quickly.
2) Turn the ENVELOPE control to 0 as you play through the Bass
MuRF. The effect sounds much more choppy - the decay time has
been decreased.
3) Now turn the ENVELOPE control up to 5. The effect now
sounds smooth - the attack is the same time as the decay - like a
tremolo effect.
4) Turn the ENVELOPE control to 6. The effect becomes swirly
Figure 10 - Diagram of Pattern 2, Bank A
arranged in two banks of 12.
An easy way to understand
the Animation is to look at a
simple pattern displayed on
a grid.
Figure 10 shows a
graphic representation of
pattern 2 in Bank A. The
columns going left to right
are the steps of the pattern.