American Audio Pro-Scratch 2 Musical Instrument User Manual


 
12. Using the Built In Sampler:
Your Pro-Scratch 2™ comes with an advanced built in sampler. You may store up to three samples on the
three FLASH BUTTON (8) (Once again please note you may only store either a CUE POINT or a SAMPLE
into a FLASH BUTTON (8), not both). Your sample can be a maximum of 6.5 seconds in length. A sample can
be recalled while a CD is playing, while the CD drive is in PAUSE MODE, you may even play a sample when
the CD has been removed. You may play your sample at anytime without music interruption. If you play your
sample when the unit is already in playback mode you sample will over lap the current music source. You can
also play your sample once or in a continuous loop. As with cue points you may store approximately 384 (128
x 3) samples in a drives memory (depending on available memory). The MEMORY BUCKET (55) on the LCD
DISPLAY (19) will approximate the remaining memory.
To create a sample:
1) Initialize a loop (see creating a seamless loop on page 17). If your loop is longer than 6.5 seconds it
can not be stored as a sample and will stored as a Cue Point.
4) The red MEMORY BUTTON (9) LED will turn off, when your sample is locked
into memory.
5) At this point your sample has been stored into memory. The original loop you
used to create the sample will remain playing until the OUT BUTTON (32) is
pressed (Figure 26).
BASIC OPERATIONS (CONT.)
Figure 25Figure 24
Figure 26
6) Your sample can now be recalled at any time even
when the unit is in PAUSE MODE. To recall the sam-
ple be sure the sample function is on, by pressing the
SAMPLE BUTTON (8) until the red sample button LED
turns on. To play your sample in a continuos loop leave
the sample function on. To play your sample just once,
turn the sample function off immediately after initiating
your sample. With the sample function on the sample
will continue to play until the sample function is
turned off.
7)
Important Notice: If you try to activate your sample without turning
the sample function on, the FLASH BUTTON (8) will act as cue points!
Figure 27
©American Audio® - www.americandj.com - Pro-Scratch 2™ Instruction Manual Page 19
PARAMETER TIME
PARAMETER RATIO
EJECT
POWER
CUE
1 2 3 4 5 6 7 8 9 0
RELOOP
SINGLE
LOOP
REMAIN
NONSTOP
TOTALELAPSED
M
T
S
PROGRAM
LOCK
KEY
SYNC.BEAT
F
PITCH
BPM
CUE
AUTO
BPM
OFF
ON
FX
MIX
BOP
ENTER
PANFLANGERSKID PHASE
FX SELECT
SGL/CTN
TIME REV.PLAY
TEMPO
LOCK
4%/8%/16%
TRANSECHOSCRATCH FILTER HOLD
ON/OFF
SAMPLE PITCH
PARAMETER TIME
PARAMETER RATIO
EJECT
POWER
CUE
1 2 3 4 5 6 7 8 9 0
RELOOP
SINGLE
LOOP
REMAIN
NONSTOP
TOTALELAPSED
M
T
S
PROGRAM
LOCK
KEY
SYNC.BEAT
F
PITCH
BPM
CUE
AUTO
BPM
OFF
ON
FX
MIX
BOP
ENTER
PANFLANGERSKID PHASE
FX SELECT
SGL/CTN
TIME REV.PLAY
TEMPO
LOCK
4%/8%/16%
TRANSECHOSCRATCH FILTER HOLD
ON/OFF
SAMPLE PITCH
PARAMETER TIME
PARAMETER RATIO
EJECT
POWER
CUE
1 2 3 4 5 6 7 8 9 0
RELOOP
SINGLE
LOOP
REMAIN
NONSTOP
TOTALELAPSED
M
T
S
PROGRAM
LOCK
KEY
SYNC.BEAT
F
PITCH
BPM
CUE
AUTO
BPM
OFF
ON
FX
MIX
BOP
ENTER
PANFLANGERSKID PHASE
FX SELECT
SGL/CTN
TIME REV.PLAY
TEMPO
LOCK
4%/8%/16%
TRANSECHOSCRATCH FILTER HOLD
ON/OFF
SAMPLE PITCH
PARAMETER TIME
PARAMETER RATIO
EJECT
POWER
CUE
1 2 3 4 5 6 7 8 9 0
RELOOP
SINGLE
LOOP
REMAIN
NONSTOP
TOTALELAPSED
M
T
S
PROGRAM
LOCK
KEY
SYNC.BEAT
F
PITCH
BPM
CUE
AUTO
BPM
OFF
ON
FX
MIX
BOP
ENTER
PANFLANGERSKID PHASE
FX SELECT
SGL/CTN
TIME REV.PLAY
TEMPO
LOCK
4%/8%/16%
TRANSECHOSCRATCH FILTER HOLD
ON/OFF
SAMPLE PITCH
2) Press the MEMORY BUTTON (9). The
MEMORY BUTTON (9) Red LED will glow
indicating memory is ready to be stored.
3) Select one of the three FLASH BUTTON (8)
you wish to store your loop in and press that
button.