Roland JM-5 DJ Equipment User Manual


 
MFX types and parameters
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VIMA JM-5
Level (0~127)—Output level.
22. Time Delay
This effect controls the delay time and pitch in realtime.
Lengthening the delay time will lower the pitch and shorten-
ing it will raise the pitch.
Delay Time (200~1000ms, note)—Adjusts the time until the
delay is heard.
Delay Feedback (–98%~0~98%)—Adjusts the amount of the
delay sound that’s fed back into the effect. Negative (–) settings
invert the phase.
Delay Acceleration (0~15)—Adjusts the time over which the
Delay Time changes from the current setting to a specified new
setting. The rate of change for the Delay Time directly affects
the rate of pitch change.
Delay HF Damp (200~8000Hz, Bypass)—Adjusts the frequency
above which sound fed back to the effect is filtered out. If you
don’t want to filter out any high frequencies, set this parameter
to BYPASS.
Panpot (L64~0~63R)—Stereo location of the output sound. This
is a mono effect that combines incoming signals. You can, how-
ever, place the processed signal anywhere between the left and
right channels.
EQ Low Gain (–15dB~0~15dB)—Gain of the low range.
EQ High Gain (–15dB~0~15dB)—Gain of the high range.
Balance (D100:0W, D50:50W, D0:100W)—Volume balance
between the direct (D) and the effect sound (W).
Level (0~127)—Output level.
23. 2 Pitch Shifter
A Pitch Shifter changes the pitch of the original sound. This 2-
voice effect contains two pitch shifters and adds two trans-
posed copies to the original sound.
Pitch Shift Mode (1~5)—Higher settings of this parameter will
result in slower response, but steadier pitch.
Pitch A Coarse (–24~0~+12 semitone)—Adjusts the pitch of Pitch
Shift A in semitone steps (–2~+1 octaves).
Pitch B Coarse (–24~0~+12 semitone)—Adjusts the pitch of Pitch
Shift B in semitone steps (–2~+1 octaves).
Pitch A Fine (–100~0~+100 cent)—Makes fine adjustments to
the pitch of Pitch Shift A in 2-cent steps (–100~+100 cents). One
cent is 1/100th of a semitone.
Pitch B Fine (–100~0~+100 cent)—Makes fine adjustments to the
pitch of Pitch Shift B in 2-cent steps (–100~+100 cents). One cent
is 1/100th of a semitone.
Pitch A Pre Delay (0.0~500.0ms)—Adjust the time delay from
when the direct sound begins until the Pitch Shift A sound is
heard.
Pitch B Pre Delay (0.0~500.0ms)—Adjusts the time delay from
when the direct sound begins until the Pitch Shift B sound is
heard.
Pitch A Panpot (L64~0~63R)—Adjusts the stereo location of the
Pitch Shift A sound. L64 is far left, 0 is center and 63R is far right.
Pitch B Panpot (L64~0~63R)—Adjusts the stereo location of the
Pitch Shift B sound. L64 is far left, 0 is center and 63R is far right.
Level Balance (A100:0B, A50:50B, A0:100B)—Adjusts the vol-
ume balance between the Pitch Shift A and Pitch Shift B sounds.
When set to A100:0B, only the sound of Pitch Shift A is output;
when set to A0:100B, only the sound of Pitch Shift B is output.
Balance (D100:0W, D50:50W, D0:100W)—Volume balance
between the direct (D) and the effect sound (W).
Level (0~127)—Output level.
24. FBK Pitch
Pitch Shifter with several echoes.
Pitch Shift Mode (1~5)—Higher settings of this parameter will
result in slower response, but steadier pitch.
Pitch Coarse (–24~0~+12 semitones)—Adjust the pitch of the
pitch shifted sound in semitone steps (–2~+1 octaves).
Pitch Fine (–100~0~+100 cent)—Make fine adjustments to the
pitch of the pitch shifted sound in 2-cent steps (one cent is 1/
100th of a semi tone).
Pitch Pre Delay (0.0~500.0ms)—Adjust the time delay from
when the direct sound begins until the pitch shifted sound is
heard.
Pitch Feedback (–98%~0~98%)—Adjust the proportion (%) of
the processed sound that is fed back into the effect. Negative (–)
settings will invert the phase.
Panpot (L64~0~63R)—Stereo location of the output sound. This
is a mono effect that combines incoming signals. You can, how-
ever, place the processed signal anywhere between the left and
right channels.
EQ Low Gain (–15dB~0~15dB)—Gain of the low range.
EQ High Gain (–15dB~0~15dB)—Gain of the high range.
Balance (D100:0W, D50:50W, D0:100W)—Volume balance
between the direct (D) and the effect sound (W).
Level (0~127)—Output level.
25. Reverb
A nice Reverb effect.
Reverb Type (Room 1, Room 2, Stage 1, Stage 2, Hall 1, Hall 2)—
Type of reverb.
Room1: Dense reverb with short decay.
Room2: Sparse reverb with short decay.
Stage1: Reverb with greater late reverberation.
Stage2: Reverb with strong early reflections.
Hall1: Reverb with clear reverberance.
Hall2: Reverb with rich reverberance.
Reverb Pre Delay (0.0~100.0ms)—Adjusts the delay time from
the direct sound until the reverb sound is heard.
Reverb Time (0~127)—Time length of reverberation.
Reverb HF Damp (200~8000Hz, Bypass)—Adjusts the frequency
above which sound fed back to the effect is filtered out. If you
don’t want to filter out any high frequencies, set this parameter
to BYPASS.
EQ Low Gain (–15dB~0~15dB)—Gain of the low range.
EQ High Gain (–15dB~0~15dB)—Gain of the high range.
Balance (D100:0W, D50:50W, D0:100W)—Volume balance
between the direct (D) and the effect sound (W).
Level (0~127)—Output level.
26. Gate Reverb
This is a special type of reverb in which the reverberant sound
is cut off before its natural length.
Reverb Type (Normal, Reverse, Sweep 1, Sweep 2)—Type of
reverb.
NORMAL: Conventional gated reverb.
REVERSE: Backwards reverb.
SWEEP1: The reverberant sound moves from right to left.
SWEEP2: The reverberant sound moves from left to right.
Reverb Pre Delay (0.0~100.0ms)—Adjusts the delay time from
the direct sound until the reverb sound is heard.
Reverb Gate Time (5~500ms)—Adjusts the time from when the
reverb is heard until it disappears.
EQ Low Gain (–15dB~0~15dB)—Gain of the low range.
EQ High Gain (–15dB~0~15dB)—Gain of the high range.
Balance (D100:0W, D50:50W, D0:100W)—Volume balance
between the direct (D) and the effect sound (W).
Level (0~127)—Output level.
27. OD‰ Chorus
This effect connects an Overdrive and a Chorus in series.
(“Series” means that the output signal of the first effect is also
processed by the second.)
Overdrive Drive (0~127)—Degree of distortion. Also changes
the volume.
Overdrive Panpot (L64~0~63R)—Stereo location of the over-
drive sound.
Chorus Pre Delay (0.0~100.0ms)—Adjusts the delay between the
incoming direct signal and the moment when the chorus starts
working.
Chorus Rate (0.05~10.0Hz)—Frequency, i.e. modulation speed.
Chorus Depth (0~127)—Modulation intensity.
Chorus Balance (D100:0W, D50:50W, D0:100W)—Volume bal-
ance between the direct sound (D) and the chorus sound (W).
Level (0~127)—Output level.
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