Crest Audio HPW Music Mixer User Manual


 
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p. 51
master section
headphone source
The operator can use the headphones to listen to the various signals within the
Console. The headphones are normally fed from whatever sources are selected in the
Monitor Section. The level is controlled by the Phone Level control (the Monitor level
control will not affect the headphone level).
When Solo is active, the headphones automatically switch over to the Solo bus. Any
channels that are assigned to the PFL or AFL bus will be heard. The Monitor meters
automatically switch over to the Solo bus to display the levels of any solo signals.
headphone jack (1/4" TRS)
The headphone signal is available on this jack, and is located beneath the wrist-rest on
the front chassis. The headphone driver is designed to drive headphones of 8Ω or
higher impedance (30Ω is typical).
phones level
This control adjusts the headphone level.
mute scene edit/cancel
This switch is used when programming the mute presets. To edit a scene, press this
switch. The mute preset lights flash until you select the preset you wish to edit. At that
time, the selected mute scene preset light will flash along with the channel mutes that
are currently assigned to that preset. Turn on or off any mutes that need to be added
or removed from the preset, press the Store button (112), then push the button for the
preset where you wish to store this setup. To cancel a mute program made in error,
simply press the edit switch again to cancel the action instead of storing the changes.
mute group store
Once a mute preset has been edited, store it by pressing this switch. The preset lights
will flash, with the one currently being edited lit solid. Press the button of the preset
that will receive the new setup. To cancel a store, press the edit/cancel button instead
of the preset button. Alternatively, pressing the store button without first pressing the
edit button (111) allows you to store the mutes currently engaged.
single scene mode
There are two modes of operation in the digital mute system. In the default mode,
each of the mute scenes can be individually activiated and deactivated. This mode
works well for muting groups of microphones that share a common function. The other
mode of operation is the single mute scene mode, where only one mute group button
can be active at a time. This scene works well for creating scenes that are for a particu-
lar part of the performance. The scene would then unmute all needed mics, and mute
the unused mics at one time. To activate the single scene mode, simple use a small tool
and press the recessed button.
presets
Each preset holds a stored mute scene. All the channel mutes and the ambient
mute can be part of a preset. When a preset button is pressed, the channels
assigned to that scene will mute. When pressed again to disengage the Mute
Scene, those channels that are part of that scene will unmute unless the channel
is locally muted or is muted as part of another mute scene. Depending on the
mode, the 8 mute scene buttons can each be muted or un-muted independently.
Pressing a mute scene button will cancel the previous selection when in single
mute scene mode.
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