90 Appendix C: Application Notes
VeniceU
Operator Manual
There are a number of solutions to this problem:
• Reduce the amplifier’s input attenuators to a level where the amplifier and
console clip at the same point.
For example, the input sensitivity is 0dBu, setting the input attenuator on the
amplifier to -21dB would mean that the console would clip at the same time as the
amplifier. So, operating the console sensibly the amplifier should never be clipped.
The console LED meters will also accurately show the available headroom left in the
entire system.
-21dB may not be a sensible level to set as many operators choose not to run the
output of the console so high. That is personal choice.
• Run the output of the console at a level below 0dBu.
This solution means that you won’t get full benefit of the console, and may suffer a
reduced signal to noise ratio, especially when running over long signal cables. But
the amplifiers should be saved from clipping.
As with many things in the audio world, use your ears. If something sounds distorted,
do the following:
Routing
The flexible routing of the VeniceU allows the console to operate as both a FOH and
monitor console, or as a combination of both. For operators that haven’t got a great
deal of experience, here are a few helpful guidelines.
FOH mode
The group-aux changeover switch on each group (see “Group-aux changeover” on
page 60) should be released (in the off position) so that the group fader controls the
group bus signal.
Uses for groups vary, but include:
• Submixes Submixes are a common way of saving time (and possibly
embarrassment) when using a large number of microphones at once. For example,
multiple microphones for choirs, drum kits/percussion, orchestras, etc.
The channel to be submixed should be routed to the group and any aux sends ONLY
(that is, not to the master L-M-R). The fader is, as normal, used to set the relative
level between the channels in the submix. The group chosen for the submix should
then be routed to the master L-M-R and panned as required.
Problem Action
Input gain is too high Lower input gain
EQ has too much boost Disable EQ
EQ has too much cut and has a high
input gain
Disable EQ
There is too high a level entering the
inserted processor
Disable insert
The loudspeaker controller or amplifiers
are clipping
Check clipping indicators on amplifiers,
etc.