KRK ERGO Music Mixer User Manual


 
9
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ERGO has two mod
es of operation; Focus and Global.
In Focus mode all of ERGO's processing power is correcting the
focus (sweet spot or mixing) position, correcting time and
frequency domain problems. Use this mode when mixing your
tracks.
In Global mode, ERGO's processing power is correcting a much
larger area, so it is only fixing frequency related problems. Use
this when you want an audience to hear the corrected room.
When the Focus/Global button is depressed for two seconds,
ERGO enters Bypass mode (indicated by the LED flashing). In
Bypass mode, audio is passing straight through with no
correction being performed.
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This
big Volume knob adjust ERGO’s volume. Also, it will allow
you to adjust ERGO’s volume to a proper level, so it is adequate
for the calibration process.
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(Figure 2.2
)
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On th
e right-hand side of ERGO, is a rotary knob that controls
the headphone volume. Why the right-hand side you may ask?
Because 90% of the world is right-handed, and because most
mastering/control-room sections in the studio are located on the
right-hand side, and because the main Volume knob for ERGO
is on the right-hand side of the unit, making your hand
naturally rest on the headphone volume knob, yadda, yadda,
yadda…Basically, it just belongs there.
If ERGO is used in FireWire Audio Input mode, the headphone
output is a separate audio stream. So, your DAW can send a
monitor or custom headphone mix to this stream, and it can be
controlled independently using this little knob on the side of
ERGO. That’s really nice, isn’t it?
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ERGO’s headphone amplif
ier is l-o-u-d, loud.
We are not talking about “Oooh, that’s a bit loud” kind of
loud, we are talking “Oh my freaking head just exploded
due to the insane loudness coming through the cans!” kind
of loud.
Be very careful with this volume control. Start low
and slowly raise the volume level.
Also, ensure that your
system sounds are balanced with your DAW mix, or your
next wrong mouse click/error ping could implode your
melon. That would seriously be not cool.
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Figure 2.2