Yamaha Yamaha Mixing Consol Music Mixer User Manual


 
The Scene Memory function
32 M2500—Owner’s Manual
2. Use the / switches or the 0–9/EDIT switches
to make the MEMORY display indicate the
scene memory number into which you wish to
store the scene. (Scene memory numbers 129
and 130 are recall-only, and cannot be
selected.)
The selected scene memory number will blink in the
display.
3. Press the STORE switch.
The MEMORY display will blink “ ,” indicating
that it is ready to store. If you decide to cancel with-
out storing, press any key other than STORE.
4. Press the STORE key once again to store the
scene.
Check mode operation
In Check mode, you can check the settings of a scene
before recalling it, or edit the on/off settings of a
scene without affecting the current on/off statuses.
Checking the contents of a scene
you wish to recall
1. In Normal mode, press the CHECK switch of the
control section.
The indicator of the CHECK switch will light, and
you will enter Check mode.
2. Use the / switches or the 0–9/ENTER
switches to make the MEMORY display indicate
the scene memory number whose settings you
wish to check.
The on/off settings of the selected scene will be indi-
cated by the lit/dark states of the CHECK indicators
for the monaural/stereo input channels, the G1/A7–
G8/A14 section, the STEREO section, and the
MONO/C section. This allows you to check the on/
off settings of the selected scene before you actually
recall it.
Hint: The scenes stored in scene memory numbers
1–8 can be recalled instantly using Direct Recall.
You will find it convenient to store frequently-used
scenes in these scene memory numbers.
Note: When you store a scene, the contents of the
store destination scene memory number will be
overwritten, and it will not be possible to recover
the previous contents.
Note: If memory protect is on, the MEMORY dis-
play will indicate “ ,” and the scene will not be
stored. (With the factory settings, this is turned
off.) To turn memory protect off, refer to page 34.
1 2
3 4
5 6
7 8
9 0
ENTER
STORE
Note: If you use the 0–9 switches, the scene mem-
ory number will not be finalized until you press
the ENTER switch.
CHECK
1 2
3 4
5 6
7 8
9 0
ENTER