Alesis QSR 64 Electronic Keyboard User Manual


 
Editing Mixes: Chapter 5
QSR Reference Manual 2
Effect, etc.) If a Function Group has more than one parameter, press the
[CURSOR
] button to advance the cursor in the display, and then turn the
[VALUE] knob to locate a specific parameter.
Each channel of a Mix may be enabled or disabled, without changing any of its
parameter settings. When a channel is disabled, its number (1 - 16) will not appear in
the bottom right section of the display. You can set levels, effect levels and bus
assignments, pitch transposition, keyboard ranges (if making a split or layer), and
MIDI parameters for each individual channel. A Mix also uses the Effect Patch
associated with one of its 16 Programs.
Here is a simplified diagram of the signal path in Mix mode.
Program
Range
Channel 1
Channel 2
Channel 3
Channel 16
MIDI
Input
Pan Output
Sends
1—4
Main L
Effects
Level
Effects
Buss
Main R
Aux L
Aux R
Effects
Processor
(reverb, delay,
chorus, etc.)
Pitch
MIDI
Output
Keyboard
Mode =
NORMAL
MIDI
Out
MIDI In
Keyboard
Sound 1
Sound 2
Sound 3
Sound 4
Pedals
Pedals
UNDERSTANDING THE EDIT BUFFERS
In Mix mode, there are 16 edit buffers (one for each channel), plus another buffer for
the Mix parameters (Level, Pitch, Range, etc.), and yet another buffer for the Effects
Processor. When you select a Mix from memory, it is copied into the Mix Edit buffer,
the 16 Programs of that Mix are copied into the 16 edit buffers, and the Effect from
one of the 16 Programs is copied into the Effects buffer. If you make changes to the
Mix, they are only temporarily kept in the edit buffer until a new Mix is selected
from memory. Therefore, you MUST store your edited Mix if you want to keep it.
If in the course of making a Mix, you enter Program Edit mode (by pressing [EDIT])
and edit one or more Programs in the Mix, the edits you make are entered into a
separate buffer for each Program in the Mix. Note, however, that you DO have to
store each edited Program into the User bank (in the same or different Program
number location) before selecting a different Mix, or your changes will be lost. The
same goes for editing the Effects, which will be stored along with its associated
Program into the User Bank. If you select another Mix before storing, your changes
will be lost.