41
5. Pattern mode
5. Pattern mode
Playing an effect motion sequence
This is a motion sequence dedicated to the effect. Unlike a part
motion sequence, the knobs of both knobs EDIT 1 and EDIT 2
can be played simultaneously. The playback method is the same
as for the SMOOTH setting of a part motion sequence.
There will be no ef fect if the MOTION SEQ setting of the
effect is off (dark).
Recording an effect motion
sequence
You can record the movements of both EDIT 1 and EDIT 2 knobs.
1. Select the pattern that you wish to edit.
2. Turn the MOTION SEQ key on (lit).
3. Press the Rec key to enter record-ready mode. (The Rec key will
light, and the Play/Pause key will blink.)
4. Press the Play/Pause key to start the pattern. (The Rec key and
Play/Pause key will light.)
5. Move the EDIT 1 knob to create various changes until the pat-
tern plays for one cycle (16 steps × length, or 12 steps × length).
6. When the pattern has played for one cycle after you began
moving the knob, the Rec key will automatically go dark and
playback will resume, allowing you to hear the motion sequence
that you just recorded.
You can record the movements of the EDIT 2
The effect motion sequence will not apply unless the ef fect
of each part is on (lit).
1
3
4
2
5
Motion sequence
Playing a motion sequence
A motion sequence can be played back in one of the following
two ways, and you can select the playback method independently
for each part.
SMOOTH
Knob values will be connected smoothly, and the sound will
change smoothly.
TRIG HOLD (trigger hold)
The value of the motion sequence knob will be held at the note
timing of that part.
There will be no ef fect when the Motion Sequence LED is
dark (of f).
Recording a motion sequence
You can record knob movements (motion sequence) for each part.
One knob per part and the EFFECT, ROLL, and REVERSE keys
are valid for a motion sequence. If you attempt to record a motion
for another knob of the same part, the effect of the previous knob
will disappear.
For the procedure, refer to 3. Basic operation (Quick Start) p.21
“Using a motion sequence.”
To modify a previously-recorded motion sequence, refer to p.45
“Editing motion sequence data.”
EFFECT, ROLL, and REVERSE will be played as TRIG
HOLD even if SMOOTH is selected as the type.