Yamaha M3000A Musical Instrument User Manual


 
31
About the Scene Memory function
What is scene memory?
Scene memory is a function which stores the on/off
status of the mono/stereo input channels and of MIX
buses 1–12, 13/14, 15/16 and ST A as one of 128
“scenes.” A scene that has been stored can be recalled
instantly at a touch of a switch.
It is also possible to select scenes remotely from an
external device connected to the M3000A’s MIDI IN,
or conversely to transmit a scene recall operation from
the MIDI OUT connector as a MIDI program change
message.
With the factory settings, the M3000A’s scene memo-
ries are set as follows. However, the scenes of memory
numbers 1–128 can be rewritten as desired.
Scene memory operations are performed in the Con-
trol section.
About the modes of the Scene
Memory function
The Scene Memory function has the following three
modes.
Normal mode (refer to page 32)
In this mode you can recall and store scenes normally.
When the M3000A is in Normal mode, the CHECK
switch and UTILITY switch indicators of the control
section will be dark.
Check mode (refer to page 33)
In this mode you can confirm the settings of a scene
before you actually recall it, or edit the on/off settings
of each input channel or mix bus before storing a
scene. When the M3000A is in Check mode, the indi-
cator of the CHECK switch in the control section will
light.
Utility mode (refer to page 34)
In this mode you can make various settings related to
scene memory and MIDI. When the M3000A is in
Utility mode, the indicator of the UTILITY switch in
the control section will light.
Memory number 1 all on
Memory number 2 all off
Memory number 3 all on
Memory number 4 all off
Memory number 5 all on
Memory number 6 all off
Memory number 7 all on
Memory number 8 all off
Memory numbers 9–128 no data
Memory number 129 all on
Memory number 130 all off
Note: With the factory settings, memory 1 will be
selected when the power is first turned on.
DIRECT
RECALL
8
7
6
5
4
3
2
1
SCENE
MEMORY
ENTER
ENTER
90
87
5
6
4
3
21
CHECK
STORE
MEMORY
RECALL
UTILITY
CHECK
STORE
MEMORY
RECALL
UTILITY
CHECK
STORE
MEMORY
RECALL
UTILITY