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1. Press RECALL.
2. Select the memory register you wish to recall
from as follows:
• If you are using Bank Mode, select a pattern
button to designate the memory register in the
selected bank. You may also use the Bank
knob to change the selected bank before
recalling.
• If you are using Direct Access Mode, select a
pattern button to designate the desired bank
and then select a second pattern button to
designate the memory register.
Note:
• Recalling a memory register that requires a new
image to be loaded from a USB drive into a
Media-Store channel may result in the currently
loaded image being displayed for a few frames
while the new image is loaded.
• You can exit without recalling a memory register by
pressing any button other than a Wipe Pattern,
dedicated key transition, CUT, AUTO TRANS, or
source button.
Bus Hold
You can choose to have a bus remain unaffected by a
memory recall (the selected source on the bus is not
replaced with the source stored in the memory).
To perform a Bus Hold:
1. Press and hold the desired source button on the
desired Program, Preset, or Key/Aux bus.
2. Press RECALL.
3. Select the memory register you wish to recall
from as follows:
• If you are using Bank Mode, select a pattern
button to designate the memory register in the
selected bank. You may also use the Bank
knob to change the selected bank before
storing.
• If you are using Direct Access Mode, select a
pattern button to designate the desired bank
and then select a second pattern to designate
the memory register.
The source on the bus you selected will not
change when the memory is recalled (the source
setting stored in the memory for that bus is
ignored).
Memory AI and Recall to Preview
The switcher can be set so that recalling a memory
does not affect what is currently on-air. There are two
modes you can choose from:
• Recall to Preview — The switcher only recalls
those elements from the memory register that are
not currently on-air. Background elements are
recalled to the Preset bus.
• Memory AI — The switcher uses the contents of
the memory register to configure the Next
Transition area and the Preview bus. The switcher
is configured such that the next transition will make
the on-air state the same as the state saved in the
memory register.
Memory AI and Keys
Enabling Memory AI mode changes the way key
elements are recalled. If a key is currently on-air, the
element for that key is recalled in the next available
off-air key. If there is no available off-air keys, the
element is not recalled.
All resource sharing is set to FLOAT mode so that
key elements may be recalled to other keys than
originally stored.
For More Information on...
• Resource sharing, refer to the section “Resource
Sharing” on page 14.
Memory AI and Recall to Preview Examples
Table 4 shows the contents of a memory register and
the state of the switcher in various scenarios.
Depending on the Recall to Preview setting, the
elements recalled are as follows:
Recall to Preview Off
• Scenario 1
› Input 3 is recalled to the Program bus (on-air
image instantly cuts to Input 3).
1
3
2
Table 4 Recall to Preview Scenarios
Element
Memory
Register
Scenario
1 2
PGM
Bus
Input 3 Input 1
(on-air)
Input 1 (on-air)
Key 1
Input 4 Input 2
(on-air)
–
Key 2
Input 5 – –
Key 3
–