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Chapter 8 Creating Your Own Favorite Drum Kits (Drum Kit Edit Mode)
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Determining Whether Or Not
Sounds Overlap (Assign Type)
This sets the way each instrument sounds (the
assign type) when one or more instruments
continue to be played.
Settings Values: POLY, EX1P–EX7P, MONO,
EX1M–EX7M
fig.08-15
POLY
When one instrument continues playing, the new
sound overlaps the previously sounded instrument
without that earlier instrument’s sound being
stopped. This is effective with cymbals and other
instruments with long decay times.
fig.08-16
EX1P (POLY EXC1)–EX7P (POLY EXC7)
The sounds of the same instrument are allowed
to overlap, but the sound of another instrument
sharing the same number (EX*M, EX*P) is not
allowed to overlap. This is effective with sounds
that normally are not heard at the same time
(such as the open and closed hi-hat sounds), but
which do produce overlapping sounds when
one of them is being sounded consecutively.
fig.08-17
MONO
When one instrument sound is played
consecutively, the previous sound is stopped
when a new sound is played.
fig.08-18
EX1M (MONO EXC1)–EX7M (MONO EXC7)
The sounds of instruments with the same
number (EX*M, EX*P) are not layered.
Furthermore, instrument sounds with the same
number are not layered even when played
continuously. This is effective with sounds that
normally are not played simultaneously, such as
Guiro short and Guiro long sounds.
fig.08-19
Level
Time
Mixed
Level
Time
Mixed
Not mixed
EXC1
EXC1 EXC2
Level
Time
Mixed
Level
Time
Not Mixed
Level
Time
MixedNot mixed
EXC1
EXC1 EXC2
Level
Time
Not mixed