Storing a time location, method 2 (Mark Points)
The Tap Marker function lets you assign up to 1000 marks (mark points) to each song. To move to
a mark point, you can either directly specify the mark point number, or move to successive mark
points. This lets you move through a song in a way similar to using the index search buttons of a
CD player. Mark points can also be used to specify loop areas or the area for auto punch-in record-
ing.
* An interval of at least 0.1 seconds must exist between mark points. It will not be possible to add
a new mark point if a mark point already exists at a location closer than 0.1 seconds away.
■ Marking a time location
Adding a Mark Point to the current time
1. Press [TAP], and a mark point will be added to the current location.
Adding a Mark Point while playing back/recording a song
1. Begin playing back / recording a song, and press [TAP] when you reach the desired location.
A mark point will be added at the time at which you pressed the button.
■ Moving to a marked time location
Moving to a Mark Point
1. To move to the mark point located before the current time, press [PREVIOUS]. Each time you
press the button you will move to the next mark point. To move to the mark point located after
the current time, press [NEXT].
Directly specifying a Mark Point
1. Use CURSOR[ ][ ] to make the mark point number displayed in the MARKER field of the
display blink.
2. Use the TIME/VALUE dial to specify the mark point number to which you wish to move.
Chapter 2 Before you start (VS-880 terminology)
59
Chapter 2
< Mark point numbers >
Each mark point is assigned a number 000-999, in the order of its time location. This means that if
you add a new mark point at a location earlier than an existing mark point, the numbers of the
subsequent mark points will be incremented.
For example if you add a mark point located after mark point 2, subsequent mark points will be
renumbered as shown in the following diagram.
Time
Time
M1 M2
M3
M3 M4
M1 M2 M4 M5