46: Reverb-Hall
114
46: Reverb-Hall
This effect simulates the reverberation and ambience of medium-size concert halls and ensemble halls.
47: Reverb-SmoothHall
This hall-type reverb creates a reverberation with a smooth release curve. Setting a longer reverb time can
simulate reverberations from that of a larger hall to that of a stadium.
a Reverb Time [sec] 0.1…10.0sec Sets the reverberation time.
b High Damp [%] 0…100% Damping amount in the high range
c Pre Delay [msec] 0…200msec Delay time from the dry sound
☞P.114
d Pre Delay Thru [%] 0…100% Mix ratio of non-delay sound
☞P.114
e EQ Trim 0…100 EQ input level
f Pre LEQ Gain [dB] –15…+15dB Low-EQ gain
g Pre HEQ Gain [dB] –15…+15dB High-EQ gain
h
Wet/Dry Dry, 1:99…99:1, Wet Sets the balance between the effect and dry sounds.
Src None…Tempo Modulation source of effect balance
Amt –100…+100 Modulation amount of effect balance
c: Pre Delay [msec]
d: Pre Delay Thru [%]
The Pre Delay sets the delay time to the reverb input, allowing you to control
spaciousness.
Using the Pre Delay Thru parameter, you can mix the dry sound without delay,
emphasizing the attack of the sound.
Left
Right
Wet / Dry
Wet / Dry
Wet: Mono In - Stereo Out / Dry: Stereo In - Stereo Out
EQ Trim
+
EQ Trim
LEQ HEQ
Pre Delay
Reverb
Pre Delay Thru