32
DRIVE.......................................................................... 0...127
This is a new circuit that controls the amount of distortion intro-
duced by the filter. By adjusting this in conjunction with the cutoff
frequency and resonance of the synth filter to intentionally create
distortion, you can generate overtones that were not present in the
original waveform.
TYPE............................................................LPF, HPF, BPF, BPF+
Selects the type of filter.
LPF (Low Pass Filter): Cuts the high-frequency region, making the sound
more mellow.
HPF (High Pass Filter): Cuts the low-frequency region, making the sound
sharper.
BPF (Band Pass Filter): Outputs only the region in the area of the cutoff
frequency.
BPF+ (Band Pass Filter Plus): Adds the output of the band pass filter to
the original waveform.
Part Common parameters
EG TIME ...................................................................... 0...127
Specifies the decay time of the EG.
In order for this setting to have an effect, the AMP EG needs to be
set to “ ” and the filter EG INT needs to have a value other than 0.
GLIDE .......................................................................... 0...127
“Glide” (also called portamento) is a function that smoothly changes
the pitch from one legato note to the next without re-triggering the
note. Glide will also occur when the gate time of one note extends
past the note-on timing of the next note.
As you raise this value, it will take longer to arrive at the new pitch.
The pattern tempo determines the time from when the next note is
played until that pitch is reached.
The Glide effect is defeated if the ROLL key is on (lit).
PAN ......................................................................... L63...R63
LEVEL .......................................................................... 0...127
AMP EG ......................................................................... ,
Switches the operation of the amp EG. The setting will change each
time you press the key.
: The sound will decay to silence over the specified “EG
TIME.”
: The EG will not cause the volume to decay.
ROLL ...........................................................................On, Off
Has the same function as for a drum part (☞p.30).
If Roll is on, a roll will continue playing as long as you hold down a
step key (with the Keyboard function turned on).
FX SELECT ......................................................... FX1, FX2, FX3
FX SEND .....................................................................On, Off
Has the same function as for a drum part (☞p.30).
If the sound does not change when you turn a knob or switch a key,
it may be that the knob or key is not valid for the part you are editing,
or that a motion sequence (☞p.34, “Motion sequence”) is operating.
Note on
Note off
Note on Note off