Roland TD-10 Drums User Manual


 
Enhanced tonal quality and expressiveness that rivals acoustic
drums
The TD-10 features a newly developed modeling sound module that relies on COSM technology.
The force and position of the hit are detected, providing sensitive and dynamic expression that is
extremely close to that of acoustic drums. In addition, when PD-100 or PD-120 (optional) pads are
used, you can enjoy excellent response when playing rolls.
* COSM (Composite Object Sound Modeling) is a Roland technology which combines multiple sound model-
ing processes to create new sounds.
* Positional detection is possible on snare drums and ride cymbals.
With 600 drum sounds and 54 backing instrument provided
A rich array of instrumental sounds are provided, sufficient to cover all styles of music.
A user interface comfortable for drummers
You can create sounds much in the same way that you would using acoustic drums when you select
a preferred drum head, tune it, and attach muffling (muting) material. With the large display, the
use of graphics and icons to portray parameters being set and their meanings, operation is intuitive
and easily understood.
High-speed trigger response
The triggering time (time delay from hitting the pad until you hear the sound) is faster than ever,
allowing expressiveness and dynamics to be reproduced accurately.
Twelve pads can be used simultaneously
Since up to twelve pads can be used simultaneously, you can create large-scale setups bigger than
ever before. This also gives you flexibility for extended applications, such as using pads as switches
(Pad Switch) or for pattern playback (Pad Pattern).
Simulate the entire process of actual recording
By being able to choose drum materials, sizes, studio location, mike types and their settings, effects
and mixer parameters, the TD-10 allows total flexibility for recording or live applications. All of
these settings can be stored as part of a drum kit,for instant recall at any time.
Perform using brushes
If you use the PD-100 or PD-120 pads, you can play with brushes, something not possible with any
previous electronic drum system. (Nylon brush only please!).
Sound processing specially selected for drums
For each instrument assigned to trigger inputs 110, individual two-band equalizers and compres-
sors are provided. In addition,(in the control room) there are digital effects: reverbs, flanger, cho-
rus, delays, pitch shift delay, and phaser. A three-band equalizer is also provided for processing the
sound at the MASTER OUT. Ambience(in the Studio) lets you choose WHERE the drums are being
played. You can change the sound of that space by changing the material of the walls, size of the
room and the position of the ambient mikes. There are individual ambience send levels for all
instruments.
Features
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