Zoom B9.1ut Musical Instrument Amplifier User Manual


 
74
ZOOM B9.1ut
Effect Types and Parameters
PdlMonoPitch (Pedal Mono Pitch)
This is a pitch shifter specially for monophonic sound (single-note playing), which allows the pitch to be shifted in real time with the expression
pedal.
PARM1 PARM2 PARM3 PARM4
Color
1 – 9
Mode
Up, Down
Tone
0 – 10
PdlPosi
0 – 100
Selects the type of pitch change
caused by the pedal (see Table 3 on
page 72).
Sets the direction of the pitch
change to Up or Down.
Adjusts the tonal quality of the
sound.
Sets the pitch shift amount.
Depending on the "Color" setting,
the balance between original sound
and effect sound also changes
accordingly.
Cry
This effect varies the sound like a talking modulator.
PARM1 PARM2 PARM3 PARM4
Range
1 – 10
Resonance
0 – 10
Sense
-10 – 10
Balance
0 – 100
Adjusts the frequency range for
modulation.
Adjusts the resonance intensity. Adjusts the effect sensitivity.
Adjusts the balance between
original sound and effect sound.
ReverseDelay
This is a special delay where the effect sounds as if playing in reverse.
PARM1 PARM2 PARM3 PARM4
Time
10 – 1000ms
FeedBack
0 – 100
HiDamp
0 – 10
Balance
0 – 100
Sets the delay time. Adjusts the amount of feedback.
Adjusts the treble attenuation of the
delay sound.
Adjusts the balance between
original sound and effect sound.
BendChorus
This effect provides pitch bending that uses the input signal as trigger and processes each note separately.
PARM1 PARM2 PARM3 PARM4
Depth
-50 – 50
Attack
1 – 10
Release
1 – 10
Balance
0 – 100
Adjusts the effect depth. Positive
values cause upward bending and
negative values cause downward
bending.
Adjusts the attack time for the
bending effect. Higher setting
values result in slower attack.
Adjusts the release time for the
bending effect. Higher setting
values result in slower release.
Adjusts the balance between
original sound and effect sound.
CombFilter
This effect uses the comb lter characteristics generated by using xed modulation on the anger as an equalizer.
PARM1 PARM2 PARM3 PARM4
Frequency
1 – 50
Resonance
-10 – 10
HiDamp
0 – 10
Mix
0 – 100
Adjusts the frequency to be
emphasized.
Adjusts the resonance intensity.
Adjusts the treble attenuation of the
effect sound.
Adjusts the level of the effect sound
mixed to the original sound.
Air
This effect reproduces the ambience of a room, to create spatial depth.
PARM1 PARM2 PARM3 PARM4
Size
1 – 100
Re ex
0 – 10
Tone
0 – 10
Mix
0 – 100
Adjusts the size of the simulated
space.
Adjusts the amount of re ections
from the wall.
Adjusts the tonal quality of the
sound.
Adjusts the level of the effect sound
mixed to the original sound.
AutoWah
This effect varies wah in accordance with picking intensity.
A-Resonance (Auto Resonance)
This effect varies the resonance lter frequency in accordance with picking intensity.
The above two effect types have the same parameters.
PARM1 PARM2 PARM3
Sense
-10 – 10
Resonance
0 – 10
DryMix
0 – 100
Adjusts the effect sensitivity.
Negative values result in downward
lter action.
Adjusts the intensity of the effect
character.
Adjusts the original sound mixing
ratio.