Fostex MR16 Musical Instrument User Manual


 
73
MR16 Owner’s Manual (Using effects)
Using the mastering effects
PEAK
GUITAR
MIN
DISTORTION
MAX
LINE MIC
TRIM
INSERT/GUITAR
UNBAL
BALBALBALBAL
INPUT A INPUT B INPUT C INPUT D
VOLUME
MIN
MAX
PEAK
LINE
TRIM
MIC
UNBAL
POWER
UNBAL
MIC
TRIM
LINE
PEAK
UNBAL
MIC
TRIM
LINE
PEAK
R
L
100
SIMULATION
SIMULATION
AMP
MIC
010
LR
010
LR
RL
100
010
LR
RL
100
RL
100
010
LR
UNDO/REDO
STORE
BOUNCE
MASTERING
BRIGHT
15/16 > STEREO WAV FILE
NATURAL
POWERFUL
B / OUTA / INPLAY MODEAUTO PUNCH
LOCATE
EFFECT
DELAYPLATEHALLROOM
BOUNCE MODE
CONTRAST
TIMEBASE SELECT
RHYTHM GUIDE DIRECT LOCATE
EFFECT SEND
PAN
INPUT EQ
TO STEREO BUSS LEVEL
MENU / ENTER
MIN MAX
MIN
MAX
REVERB / DELAY TIME
L
STEREO OUT
R
1
AUX OUT
2
1
PHONES
2
DYNAMIC BRIT STACK
INPUT A INPUT B INPUT C INPUT D
MASTERING
BRIGHTNATURAL
POWERFUL
<Bouncing tracks 1 through 8 to tracks 9/10>
In addition to the bouncing examples above, you can also apply the mastering effects in the "Bounce 1-10 >11/12" and
"Bounce 1-12 >13/14" mode.
<Bouncing tracks 1 through 14 to tracks 15/16>
Track 8
Track 1
Track 9
Track 10
Mixing
Delay
or
Reverb
Playback
Bouncing
INPUT A ~ INPUT D
Record
Record
Mastering Effects
Playback
Track 1
Track 15
Track 16
Mixing
Delay
or
Reverb
Record
Playback
Bouncing
INPUT A ~ INPUT D
Track 14
Record
Mastering Effects
Playback
The MR16 provides the mastering effects dedicated for the stereo buses (L and R). You can
select the desired effect type using the [MASTERING] keys. The mastering effect can be used
when you bounce multiple tracks to two tracks or when you mix tracks 1 through 16 down
to stereo and record to an external master recorder.