Playing and Editing Combinations
64
MIDI filter settings
Here you can specify whether the MIDI data sent
and received by timbres 1–8 will be filtered.
If a check box is checked, the corresponding MIDI
data can be sent and received. If “Status” is INT,
movements of the microX’s controllers or incom-
ing MIDI data will apply an effect for the program
of that timbre. (Effect Dynamic Modulation func-
tionality is not affected by these settings.) If the
“Status” is EXT or EX2, movements of the
microX’s controllers will transmit MIDI data on
the channel of that timbre. MIDI transmit/receive
settings for the entire microX are made in “MIDI
Filter” (GLOBAL 1).
If a check box is unchecked, the corresponding
MIDI data will not be sent or received.
As another example, let’s say that you’ve selected
a bass Program for Timbre 1, and a piano Program
for Timbre 2, with the goal of creating a bass/
piano split. You could make the following settings
so that pressing the damper pedal affects only
Timbre 2’s piano sound:
1. Access the COMBI 3: Ed–MIDI Filter1, -2 page.
2. Un-check the Damper CC#64 box for Timbre 1.
3. Check the Damper CC#64 box for Timbre 2.
Layers, Splits, and Velocity
switches
Within a Combination, you can use note number
and velocity to determine which Timbres will
sound.
The Programs assigned to each Timbre can sound
in three ways: as part of a layer, a split, or a veloc-
ity switch. A Combination can be set to use any
one of these methods, or to use two or more of
these methods simultaneously.
Layer
Layers cause two or more Programs to sound
simultaneously when a note is played.
Split
Splits cause different Programs to sound on differ-
ent areas of the keyboard.
Velocity Switch
Velocity Switches cause different Programs to
sound depending on the velocity (how hard you
play the notes).
On microX, you can use a different Program for
each of up to eight Timbres, and combine two or
more of the above methods to create even more
complex setups.
As an additional possibility, you can set the slope
for a key zone or velocity zone so that the volume
diminishes gradually. This lets you change a split
into a keyboard crossfade, or a velocity switch into
a velocity crossfade.
Program B
Program A
Layer:
Two or more programs sound
simultaneously.
Program B
Program A
Split:
Different programs will sound in
different areas of the keyboard.
Program A
Program B
Keyboard playing
dynamics
Strong
Soft
Velocity Switch:
Keyboard playing dynamics
(velocity) switches between
different programs.
Program C
Program D
Program B
Program A
Keyboard playing
dynamics
Strong
Soft
Example:
B and C/D are split. In the lower
keyboard range, A and B are
layered. In the higher keyboard
range, C and D are switched by
velocity and layered with A.