Korg PA50sd Electronic Keyboard User Manual


 
71
Song Play operating mode
Master Volume, Sequencer Volume, BALANCE
quick way to select Programs and Effects for the Realtime
tracks is choosing a different Performance.
MASTER VOLUME, SEQUENCER VOLUME,
BALANCE
While the MASTER VOLUME slider controls the general vol-
ume of the instrument, you can use the ACC/SEQ VOLUME
slider to control only the Sequencer’s tracks volume. This lets
you adjust the Sequencer’s volume alone, while the Realtime
(Keyboard) tracks are not affected by this slider.
Use the BALANCE slider to mix between Sequencer 1 and
Sequencer 2. Move it to the center for the maximum volume
of both sequencers.
EFFECTS IN SONG PLAY MODE
The Pa50SD is equipped with four effect processors, or DSPs
(Digital Signal Processors). In Song Play mode you can have
two or four effects at the same time, depending on the midi-
file you are reading.
Note: When playing back a Song that makes use of all four
effects (A-D), you can’t edit any parameter devoted to the
effects. These parameters appear greyed out in the display.
A Song created on the Pa50SD (in Song or Backing
Sequence mode) can use up to 4 effects (usually 2
reverbs + 2 modulating effects); each track may use the
A/B or C/D pair.
A Standard MIDI File will only use 2 effects (usually 1
reverb + 1 modulating effect). This lets you use the
remaining 2 effects for the Realtime tracks.
When using both sequencers at the same time, and the
“S2 FX Mode” is set to “A/B Mode” (see page 80), they
only use the A/B pair, while the C/D pair is reserved to
the Realtime (keyboard tracks).
When using both sequencers at the same time, and the
“S2 FX Mode” is set to “C/D Mode” (see page 80),
Sequencer 1 uses the A/B pair, while Sequencer 2 uses
the C/D pair, sharing it with the Realtime (keyboard
tracks).
GROOVE QUANTIZE WINDOW
You can apply a realtime “groove-quantization” to Sequencer
1. Groove-quantization is a way of changing the music
groove during the playback, moving notes to the nearest axis
of a rhythmic “grid”. Please feel free to experiment: this func-
tion is a great source of musical invention.
While in Song Play, press G.QUANTIZE. The following win-
dow will appear.
Press EXIT to exit this window.
Enable
Enables/disable the quantize. It is automatically set to Off
each time the instrument is turned on, or when selecting a
different Song.
NStart (Note Start)
Enables/disables the quantization of the Note On event (i.e.
beginning of the note).
NDurat (Note Duration)
Enables/disables the quantization of the Note Off event (i.e.
the length of the note).
Res (Resolution)
Coarse quantize grill resolution. This parameter is the main
quantization value, to be varied with the Acc, Swing and
Window values.
(1/32)… (1/4)
Grid resolution, in musical values (a “3” after
the value means “triplet”). For example, when
you select 1/8, all notes are moved to the near-
est 1/8 division. When you select 1/4, all notes
are moved to the nearest 1/4 division.
Acc (Accuracy)
Accuracy percentage of quantize. For example, if Acc=50, and
the note is 20 tics away from the coarse grid, it is moved to
the grid of only 10 tics.
0 No accuracy. The quantize is not executed.
100 Maximum accuracy. The note is moved exactly
at the grid position.
Swing
Asymmetry of quantization. Grid axis are moved to the near-
est grid axis.
0 Even-numbered axis are totally moved over the
previous odd-numbered axis.
50 Axis are perfectly equidistant.
100 Even-numbered axis are totally moved over the
following odd-numbered axis.
Window
Area of quantize intervention, bordering the grid axis.
0 The quantize window corresponds to the axis.
No quantization happens.
Enable:On
NStart:On Acc(%):100
NDurat:On Swng(%):100
Res: Wndw(%):100
Groove Quantize
No quanti-
zation
1/8
1/4
Swng=50
Swng=25
Swng=75