Yamaha AW 16G Musical Instrument User Manual


 
Introducing the AW16G
16
Paired channels
For track channels 9/10–15/16, pad channels 1–4, and
return channels 1/2, the parameters (except for pan and
phase) are always linked for adjacent pairs of channels.
These are called “paired channels.”
For input channels 1–8 and track channels 1–8, you can
also switch two adjacent odd-numbered/even-num-
bered channels to function as paired channels. The
parameters (except for pan and phase) of paired channels
will be linked, so that adjusting one parameter will cause
the same parameter of the other channel to follow.
Buses
A signal route that mixes the signals from multiple chan-
nels and send them to an output jack or recorder track
input is called a “bus.”
Unlike channels, which handle only a single signal, a
bus can combine multiple signals into one or two, and
send them to a destination. (The term “bus” comes from
the vehicle that carries numerous people simulta-
neously.)
The AW16G’s mixer section lets you use the following
buses.
Stereo bus
This mixes the input signals to stereo, and sends them
via the stereo output channel to the stereo track of
the recorder or to the STEREO OUT jacks.
AUX buses 1/2
These combine the signals from the various track,
input, return, and pad channels, and output them via
the STEREO/AUX OUT jacks to an external device.
Use these when you will use an external effect pro-
cessor, or to create a mix differing from the stereo
channel for musicians to monitor.
Effect buses 1/2
These combine the signals from the track, input,
return, and pad channels, and input them to built-in
effects 1 and 2. (However, it is not possible for the
return channel 1/2 signals to be returned to the input
of the same effect.)
Buses L/R
These combine the signals of track, input channels,
and send them to recorder track inputs.
Quick Loop Sampler section
Sample banks and samples
In the Quick Loop Sampler section you can assign stereo
waveforms to the four pads, and strike the pads to play
them back. These stereo waveforms are called “samples.”
The memories to which the samples are assigned are
called “sample banks,” and each pad provides four sam-
ple banks (A–D).
Pad track
The AW16G can realtime-record and play back your
strikes on the pads. The memory that records these pad
operations is called the “pad track.” Unlike the tracks
that record audio, the pad track simply records the tim-
ing at which you “pressed a pad” or “released a pad.”
Overall
Songs
The smallest unit by which the AW16G manages a com-
position is called a “song.” When you save a song on the
hard disk, all data necessary for reproducing that song
will be saved; i.e., not just the audio data, but also mixer
settings and the samples used by the quick loop sampler.
You can return to the original state at any time by loading
the saved song.
Scenes and scene memories
A “scene” is a stored set of settings for the mixer section
and effects. The area of memory that holds the scenes is
called “scene memory,” and 96 scenes can be stored for
each song. Scene memories are saved on the hard disk as
part of the song.
Libraries
A “library” is an area of memory that stores individual
settings such as for EQ or dynamics. The AW16G has
separate libraries for EQ, dynamics, effect, channel,
input, and mastering settings. Each library is saved on the
hard disk as part of the song.
Tempo map
The “tempo map” records changes in tempo and time
signature that occur during the course of a song. The
tempo map is saved on the hard disk as part of the song.
System data
Various global settings that apply to all songs are collec-
tively referred to as “system data.” System data is stored
on the hard disk independently of the individual songs.