Roland Fantom-Xa Musical Instrument User Manual


 
184
Adding Effects
64: REVERB
Adds reverberation to the sound, simulating an acoustic space.
fig.MFX-64
65: GATED REVERB
This is a special type of reverb in which the reverberant sound is cut
off before its natural length.
fig.MFX-65
66: OVERDRIVE
CHORUS
fig.MFX-66
67: OVERDRIVE
FLANGER
fig.MFX-67
Parameter
Value Explanation
Type ROOM1,
ROOM2,
STAGE1,
STAGE2,
HALL1, HALL2
Type of reverb
ROOM1:
dense reverb with
short decay
ROOM2:
sparse reverb with
short decay
STAGE1:
reverb with greater
late reverberation
STAGE2:
reverb with strong
early reflections
HALL1:
reverb with clear rever-
berance
HALL2:
reverb with rich rever-
berance
Pre Delay 0.0–100.0 ms Adjusts the delay time from the di-
rect sound until the reverb sound
is heard.
Time # 0–127 Time length of reverberation
HF Damp 200–8000 Hz,
BYPASS
Adjusts the frequency above
which the reverberant sound will
be cut.
As the frequency is set lower,
more of the high frequencies
will be cut, resulting in a softer
and more muted reverberance.
If you do not want to cut the
high frequencies, set this pa-
rameter to BYPASS.
Low Gain -15– +15 dB Gain of the low range
High Gain -15– +15 dB Gain of the high range
Balance # D100:0W–
D0:100W
Volume balance between the direct
sound (D) and the reverb sound
(W)
Level 0–127 Output Level
Parameter
Value Explanation
Type
NORMAL, REVERSE,
SWEEP1, SWEEP2
Type of reverb
NORMAL:
conventional
gated reverb
REVERSE:
backwards re-
verb
SWEEP1:
the reverberant
sound moves from right to
left
SWEEP2:
the reverberant
sound moves from left to
right
Pre Delay 0.0–100.0 ms Adjusts the delay time from
the direct sound until the re-
verb sound is heard.
L in
R in
L out
R out