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Chapter 2 Using the XV-3080 Effects
Making Reverb Settings
These settings allow you to select the desired type of Reverb,
its characteristics, and the pair of OUTPUT jacks to which the
Reverb unit’s stereo output is routed.
RHYTHM REV TYPE (Rhythm Reverb
Type)
You can choose from a variety of reverb types.
Type (Reverb Type)
REVERB: Normal Reverb
BRIGHT ROOM:This reverb simulates typical room acoustic
reflections.
BRIGHT HALL:This reverb simulates typical concert hall
acoustic reflections.
BRIGHT PLATE:This reverb simulates a reverb plate, a
popular type of artificial reverb unit that derives its sound
from the vibration of a metallic plate. You can also achieve
unusual metallic-sounding reverbs using BRIGHT PLATE.
RHYTHM REV PRM (Rhythm Reverb
Parameter)
For REVERB
Type (Reverb/Delay Type)
This selects a type of reverb or delay.
ROOM1: This is a short reverb with high density
ROOM2: This is a short reverb with low density.
STAGE1: This is a long reverb.
STAGE2: This is a reverb with strong early reflections.
HALL1: This is a very clear-sounding reverb.
HALL2: This is a rich reverb.
DELAY: This is a conventional delay effect.
PAN-DLY: This is a delay effect with echoes that pan left and
right.
Time (Reverb/Delay Time)
When the Type setting is ROOM1–HALL2, this adjusts the
length of reverberation. When the Type setting is DELAY or
PAN-DLY, this adjusts the delay time.
Higher settings produce a more spacious ambience.
HF damp (Reverb/Delay HF Damp) *1
This specifies the frequency above which the high-frequency
content of the reverb sound will be cut, or “damped.”
Lower values cause a greater range of high frequencies to be
cut, producing a softer reverb sound.
If you do not want to damp the high frequencies, set this
parameter to BYPASS.
Fbk
When the Type setting is DELAY or PAN-DLY, this adjust
the amount of delay feedback, controlling the number of
delay repeats.
Higher values result in more repeats.
*1 200, 250, 315, 400, 500, 630, 800, 1000, 1250, 1600, 2000,
2500, 3150, 4000, 5000, 6300, 8000 Hz, BYPASS
For BRIGHT ROOM/BRIGHT HALL/
BRIGHT PLATE
Pre Delay (Pre Delay Time) 0.0–100 ms
This specifies the time between when the original sound is
heard and the moment at which the reverb is first heard.
Time (Reverb Time) 0–127
This sets the reverb length.
Size 1–8
This adjusts the size of the simulated room or hall. The size
becomes bigger as the value increases.
High Cut (High Cut Frequency) *1
This sets the frequency above which the high-frequency
content of the reverb will be reduced. If you do not want to
reduce the brightness of the reverb, set this parameter to
BYPASS.
Density (Reverb Density) 0–127
This adjusts the density of reverb. Higher values result in
greater density.
Diffusion (Reverb Diffusion) 0–127
This adjusts the change in the density of the reverb over time.
The higher the value, the more the density increases with
time. The effect of this setting is most pronounced with long
reverb times.
LF Damp Frequency *2
This specifies the frequency below which the low-frequency
content of the reverb sound will be reduced, or “damped.”
LF Damp Gain -36–0 dB
This adjusts the amount of damping applied to the frequency
range selected with LF Damp. With a setting of “0,” there
will be no reduction of the reverb’s low-frequency content.