Roland XV-3080 Musical Instrument User Manual


 
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Chapter 4 Creating a Patch
Chapter 4
instruments character. The XV-3080 provides a variety of
waveforms containing realistic acoustic instrument attacks.
To obtain the maximum realism when using these
waveforms, it is best to leave the filter wide-open during the
attack so that all of these important timbral changes are
heard. If you use an envelope to modify the attack portion,
you may not achieve the result you want. Use enveloping to
produce the desired changes in the decay portion of the
sound.
fig.4-17.e
If you try to make a waveforms attack brighter by lowering
the high-frequency content of its decay using the TVF filter,
consider the original timbral character of the waveform. If
youre making a part of the sound brighter than the original
waveform, you should first generate new upper harmonics
not present in the original waveform using the Color and
Depth parameters (FXM page) before filtering. This will help
you achieve the desired result. To make an entire waveform
brighter, try applying effects such as an enhancer and
equalizer before modifying the TVF parameter.
Modifying a Waveform (WAVE)
This set of parameters allows you to select the PCM
waveform that serves as the basis for the currently selected
Tone, apply effects to the waveform, and control its pitch.
WAVE
Group (Wave group type)
This selects the desired waveforms group.
INT:Internal
XP-AF:Wave Expansion Boards AF
* It is not possible to select XP-A–F unless a wave expansion
board is inserted into the corresponding slot.
Number (Wave Number)
This selects the desired waveform by its number. You can
choose a separate waveform for each of the XV-3080s left
and right channels.
The selected waves name will appear to the right of the
wave number parameter.
Gain (Wave gain)16/0/+6/+12
This specifies the gain (or amplitude) of the waveform. The
value changes in 6 dB (decibel) steps an increase of 6 dB
doubles the waveforms gain. If you intend to use the Booster
to distort the waveforms sound, set this parameter to its
maximum value.
Switch (TMT tone switch)ON/OFF
This determines whether or not the Tone will be heard in the
Patch. In order to make best use of the available number of
simultaneous voices, unused Tones should be turned off.
* When TONE SW [1]–[4] are turned on or off, this setting will
also change.
* You can also turn Tones on and off on the PATCH PLAY
page. (p. 84)
Wave Tempo SyncON/OFF
This determines whether the waveform is synchronized
(ON) or not synchronized (OFF) to the Patchs tempo.
FXM (Frequency Cross Modulation)
FXM (Frequency Cross Modulation) uses a specified
waveform to apply frequency modulation to the currently
selected waveform, creating complex overtones. This can be
useful when creating wilder sounds or sound effects.
Switch (Wave FXM switch)ON/OFF
This sets whether FXM will be used (ON) or not (OFF).
Color (Wave FXM color)14
This specifies how FXM will perform its frequency
modulation. Higher settings result in a grainier sound, while
lower settings result in a more metallic sound.
Depth (Wave FXM depth)016
This specifies the depth of the modulation produced by FXM.
TONE DELAY
This produces a time delay between the moment a key is
pressed (or released) and the moment the Tone actually
begins to sound. Since you can adjust the timing of each Tone
in a Patch, you can create effects in which pressing a single
key produces two or more sounds occurring at different
times.
If you do not wish to use Tone Delay, set Mode to NORMAL
and Delay Time to 0.
Tone change stored
with the wave
Envelope
for the TVF filter
Resulting tone change
Looped Portion