M7CL Owner’s Manual
Scene memory
12
135
Chapter 12
Scene memory
This chapter explains how to perform scene memory operations.
On the M7CL, the mix parameter settings and input/output port patching can be assigned a
name and stored into memory (and later recalled from memory) as a “scene.”
Each scene is assigned a number in the range of 000–300. Scene 000 is a read-only scene used
for initializing the mix parameters, and scenes 001–300 are writable scenes.
Each scene contains the position of the top panel faders and [ON] keys, as well as the following
parameters.
• Input/output port patching
•Bus settings
•Head amp settings
• EQ settings
•Dynamics 1 and 2 settings
•Rack (GEQ/effect) settings
•Pan/balance settings
• Insert/direct out settings
•On/off status and send level of signals sent to MIX buses
•On/off status and send level of signals sent to MATRIX buses
• DCA group settings
•Mute group settings
•Channel link settings
This section explains how to store and recall the M7CL’s mix parameters as “scenes.”
To store the current mix settings as a scene memory, you
can either use the keys of the top panel SCENE MEM-
ORY/MONITOR section, or use the SCENE LIST win-
dow.
●
Using the keys of the SCENE MEMORY/
MONITOR section
1
Use the pad controls of the top panel or the
buttons in the touch screen to set the mix
parameters as desired.
2
Use the SCENE MEMORY [
▲
]/[
▼
] keys to
select the store-destination scene number.
The number of the currently selected scene is shown in
the SCENE field of the function access area. When
you select a new scene number, the number will blink.
This blinking indicates that the displayed scene num-
ber is different than the currently-loaded scene num-
ber.
About scene memories
Using scene memories
Storing a scene
SCENE MEMORY
[
▲]/[▼] keys