Alesis K2661 Musical Instrument User Manual


 
Basic Effects Mode
Chaining Effects
9-13
Chaining Effects
One of the most powerful features in KDFX is effects chaining, which allows you to send a
signal through four consecutive KDFX effects. The screen below shows an example of this:
EditStudio:FXBUS|Size:1|Free:0|<>FXBus:1
|||||qWWWWT|||qwwwwt|||qwwwwt|||qwwwwt||
FX1|!kRvrb©!!!kChorg!!!kDly|g!!!kFlngg!h
|||||CVVVVB|||CVVVVB|||CVVVVB|||CVVVVB||
FX:|1|NiceLittleBooth|||||||||||||||||||
Wet/Dry|||:42%wet|||||||||||||||||||||||
Out|Gain||:0.0dB|||||||||||Alloc:Auto|||
<more||INPUT||FXBUS|||Add||Remove||more>
Figure 9-10 Effects Bus Editor display -- four chained effects
Effects chaining allows the 4 PAUs of processing shared among Buses 1-4 of a Studio to be used
in series. You can chain one FX Preset into another, into another, up to four in a row, until you
run out of PAUs. This is done by removing processing “blocks” from one bus, and adding them
to another. As no effect is less than 1 PAU, and only 4 PAUs are available across Buses 1-4, any
Studio may have a maximum of 4 blocks, arranged however you please, in which to select
Presets (not counting the Aux bus which is unaffected by chaining).
The FXBUS page shows chained effects at the top of the display (underneath the top menu line).
As an example, start from Program Mode, press the Effects button, then select Studio 700
Flanger Trio:
KDFXMode:MAIN||||FXCtrl:Auto||||<>Enable
Studio:700|Flanger|Trio|||||||||||Free:0
FX1a||180|Ned|Flangers||||||||-|||Size:1
||1b||172|Sweet|Flange||||||||-|||Size:1
||1c||181|Wispy|Flange||||||||-|||Size:1
||1d||40|SmallDrumChamber|||||-|||Size:1
Aux|||108|Roomitizer||||||||||-|||Size:2
MAIN||CTRL|||EQBYP||FXBYP||BUSMUT|Enable|
You can see that this studio has three ange effects, followed by a reverb. The effects are
numbered 1a through 1d to indicate that they are all part of FXBUS 1, instead of four separate
effects buses. Now press Edit to go into the Studio Editor. The top of the display shows the four
effects chained together. Each block contains an abbreviation based on the algorithm used by the
Preset:
EditStudio:FXBUS|Size:1|Free:0|<>FXBus:1
|||||qWWWWT|||qwwwwt|||qwwwwt|||qwwwwt||
FX1|!kFlng©!!!kFlngg!!!kFlngg!!!kRvrbg!h
|||||CVVVVB|||CVVVVB|||CVVVVB|||CVVVVB||
FX:|180|Ned|Flangers||||||||||||||||||||
Wet/Dry|||:42%wet|||||||||||||||||||||||
Out|Gain||:0.0dB|||||||||||Alloc:Auto|||
<more||INPUT||FXBUS|||Add||Remove||more>
The name of the FX Preset for the currently highlighted block is now shown underneath the
signal path graphics. In this example, you will see the FX Preset Ned Flangers if the rst block is
highlighted. You still have 2 Bus Overrides (or Bus Mods) per block, which appear just below
the name of the Preset.