TASCAM GigaEditor 4 Manual 83
Chapter 5: The Instrument Wizard
Up to this point, everything has been done manually with the drag-and-drop method.
To better understand the Instrument Wizard, you need to be familiar with the manual method of mapping
samples and creating dimensions.
Also, certain instruments like Drum Kits will still need to be created with the drag-and-drop method since
each region will usually be dierent from the other and the Instrument Wizard won’t work very well for
these.
e Instrument Wizard works best on melodic instruments like pianos, guitars and orchestral instruments.
You can imagine that if you had to create a full 88 note piano with 8 velocities and sustain pedal switches, it
would take an enormous amount of time to do it manually, note by note. is is where the Instrument
Wizard comes in. It allows you to map an entire instrument with multiple dimensions “instantly”. Once
you have the samples properly named and organized, you are only seconds away from having an
instrument mapped out.
Preparing the Samples
As you edit and organize your samples, you need to also be aware of getting them ready for the Instrument
Wizard if you plan to use it. is is very simple and will save a lot of time.
Sample Names and Unity Notes
For the Instrument Wizard to work, it needs to know the Unity Note (also known as Root Note) of each
sample. is is the note that the pitch is recorded at and assigned to on the keyboard. Even if the samples
are not chromatic, the Instrument Wizard can assign them to their root note and then stretch the regions
until they meet each other.
e Editor will recognize the unity note of a sample if the sample name indicates the unity note by MIDI
note number or by note name. For example, middle C would be note name C4 or MIDI note number 60.
MIDI Note Name Range: C-1 through G9
MIDI Note Number Range: 0 through 127
Just put the Note Name or Note Number in the Sample Name before importing the samples into the Editor.
To keep from confusing the Editor, we recommend putting this name or number at the end of the le name
with a space separating it from the rest of the characters.
Example:
Piano Velocity-4 C4.wav
Piano Velocity-4 60.wav
e Editor will have no trouble recognizing les that are named like this. On the other hand, naming the
samples like this might be confusing for the Editor to gure out the unity note.
Piano Velocity-4C4.wav
Piano Velocity-460.wav
Note: e Instrument Wizard can also simply map the samples out in alphabetical order as well. is works
for sound eects, percussion and other non-melodic instruments.