Korg music workstation/sampler Musical Instrument User Manual


 
63
Samples and Multisamples
Samples
The data that is recorded (sampled) into internal memory
or loaded from a file is referred to as a sample or sample
file. Samples consist of the actual waveform data, and
parameters that specify how the data will be played back,
such as Start, Loop Start, and End Address. Samples can
be used in multisamples and drum kits.
The TRITON Extreme can hold a maximum of 4,000 sam-
ples in its internal memory.
The TRITON Extreme can share a single waveform
among multiple samples. This allows you to create
multiple samples with different playback addresses
from the same waveform without wasting internal
memory. For example, suppose that you have wave-
form data that records a voice saying “One-Two-
Three.” This single piece of waveform data could be
shared by three samples, with the playback of sample
A producing “One-Two-Three,” sample B producing
“One-Two,” and sample C producing “Two-Three.”
(PG p.108).
Multisamples
A multisample consists of settings that make one or more
samples sound in different areas of the keyboard. A multi-
sample consist of between one and 128 “indexes.” Each
index contains parameters that specify the sample that
will playback, the zone in which it will playback, the orig-
inal pitch key, the playback pitch, and level etc.
Using multisamples
When sampling an instrument that is able to produce a
wide range of pitches, such as a piano, recording just one
sample and applying it (playing it back) over the entire
pitch range will not produce a natural-sounding result. By
using a multisample you can record separate samples for
each pitch range, and assign these samples to their respec-
tive pitch ranges to avoid any unnatural sounds during
playback.
All of the instrumental sounds in the TRITON Extreme’s
internal preset ROM multisamples are constructed in this
way. For example, you might record one sample per
octave, and assign each of these samples to an index (key-
board area).
By assigning multiple samples such as phrase samples or
rhythm loops to a multisample and arranging them across
the keyboard, you can play multiple samples simulta-
neously. Since a different phrase could be assigned to each
key, you can perform just as though you were using a
pad-type sampler. Alternatively, these samples could be
assigned at one-octave intervals, and played as phrase
variations with different playback pitches.
The TRITON Extreme can hold a maximum of 1,000 mul-
tisamples in its internal memory.
A multisample can be selected as the oscillator for a pro-
gram, and played as a program. In a combination, they
can be combined with preset programs, and used in a
multi. They can be used with the arpeggiator to produce
interesting results (for example, by using the arpeggiator
to automatically play sound effects or spoken samples).
Conceptual diagram of the Open Sampling System
Multisample
Index 001
Index 002
Index 003
Index 004
Index001
Top Key
Index002
Top Key
Index003
Top Key
Index004
Top Key
0000:
Sample A
0001:
Sample B
0002:
Sample C
0003:
Sample D
Program OSC (Single/Double)
Multisample
Drum Kit
Sample
Program OSC (Drums)
AUDIO INPUT jack
USB A connector CD-R/RW
(Audio CD)
(Ripping)
S/P DIF IN jack
ADC
Analog/digital
convertor
Sample 0000 ... 3999
RAM (SIMM memory):
16 MB (expandable to 96 MB)
DAC
AUDIO
OUTPUT
jack
Analog signal
Analog signal
Insert Effects
(Master Effects)
Digital signal
Analog signal
Media
RAM (internal memory)
Multisample 000 ... 999
Program
Used by combinations
and songs
WAVE File
Resampling
Program, combinations and
songs
Valve Force
Placement:
Insert (Use Indiv.3/4 BUS)
Placement: Final
ADC
DAC
VALVE FORCE
Digital/analog
convertor
Analog signalDigital signal
Program
Combination
SequencerSamplingSong PlayGlobalEffectMedia, etcPresetOther