Appendix | MFX and IFX types and parameters
E-80 Music Workstation
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● High Depth (0~127)—Modulation depth for the high-
range flanger sound.
● High Phase (0~180 deg)—Spaciousness of the high-range
flanger sound.
● High Feedback (–98%~0~+98%)—Proportion of the
high-range flanger sound that is to be returned to the
input (negative values invert the phase).
● Balance (D100:0W, D50:50W, D0:100W)—Volume bal-
ance between the direct (D) and the effect sound (W).
● Level (0~127)—Output level.
63. Band Step Flg
A step flanger that lets you apply an effect independently to
the low-frequency and high-frequency ranges.
● Split Frequency (200~8000Hz)—Frequency at which the
low and high ranges will be divided.
● Low Pre Delay (0.0~100.0ms)—Delay time from when the
original sound is heard to when the low-range flanger
sound is heard.
● Low Rate [sync] (Hz, Note)—Use this parameter to specify
whether (“Note”) or not (“Hz”) the low modulation rate
should be synchronized to the Arranger or Recorder tempo.
Depending on your choice, the setting range of the follow-
ing parameter refers to a speed (Hz) or a note value.
● Low Rate [Hz] (0.05~10.00Hz)—Rate at which the low-
range flanger sound is modulated.
● Low Rate [note] (Musical Notes)—Rate parameters can be
set as a note-value of a tempo if you set the “Sync” param-
eter above to “Note”. Specify the value of the desired note.
● Low Depth (0~127)—Modulation depth for the low-range
flanger sound.
● Low Phase (0~180 deg)—Spaciousness of the low-range
flanger sound.
● Low Feedback (–98%~0~+98%)—Proportion of the low-
range flanger sound that is to be returned to the input
(negative values invert the phase).
● Low Step Rate [sync] (Hz, Note)—Use this parameter to
specify whether (“Note”) or not (“Hz”) the low step rate
should be synchronized to the Arranger or Recorder tempo.
Depending on your choice, the setting range of the follow-
ing parameter refers to a speed (Hz) or a note value.
● Low Step Rate [Hz] (0.10~20.00Hz)—Rate at which the
steps will cycle for the low-range flanger sound.
● Low Step Rate [note] (musical notes)—Rate parameters
can be set as a note-value of a tempo if you set the “Sync”
parameter above to “Note”. Specify the value of the desired
note.
● High Pre Delay (0.0~100.0ms)—Delay from when the
original sound is heard to when the high-range flanger
sound is heard.
● High Rate [sync] (Hz, Note)—Use this parameter to spec-
ify whether (“Note”) or not (“Hz”) the high modulation rate
should be synchronized to the Arranger or Recorder tempo.
Depending on your choice, the setting range of the follow-
ing parameter refers to a speed (Hz) or a note value.
● High Rate [Hz] (0.05~10.00Hz)—Rate at which the high-
range flanger sound is modulated.
● High Rate [note] (musical notes)—Rate parameters can
be set as a note-value of a tempo if you set the “Sync”
parameter above to “Note”. Specify the value of the desired
note.
● High Depth (0~127)—Modulation depth for the high-
range flanger sound.
● High Phase (0~180 deg)—Spaciousness of the high-range
flanger sound.
● High Feedback (–98%~0~+98%)—Proportion of the
high-range flanger sound that is to be returned to the
input (negative values invert the phase).
● High Step Rate [sync] (Hz, Note)—Use this parameter to
specify whether (“Note”) or not (“Hz”) the high step rate
should be synchronized to the Arranger or Recorder tempo.
Depending on your choice, the setting range of the follow-
ing parameter refers to a speed (Hz) or a note value.
● High Step Rate [Hz] (0.10~20.00Hz)—Rate at which the
steps will cycle for the high-range flanger sound.
● High Step Rate (note) musical notes—Rate parameters
can be set as a note-value of a tempo if you set the “Sync”
parameter above to “Note”. Specify the value of the desired
note.
● Balance (D100:0W, D50:50W, D0:100W)—Volume bal-
ance between the direct (D) and the effect sound (W).
● Level (0~127)—Output level.
64. VS Overdrive
This is an overdrive that provides heavy distortion.
● Drive (0~127)—Degree of distortion. Also changes the vol-
ume.
● Tone (0~127)—Sound quality of the Overdrive effect.
● Amplifier Sw (Off, On)—Turns the Amp Simulator on/off.
● Amplifier Type (Small, Built-In, 2-Stack, 3-Stack)—Type
of guitar amp. SMALL: small amp, BUILT-IN: single-unit
type amp, 2-STACK: large double stack amp, 3-STACK: large
triple stack amp.
● EQ Low Gain (–15dB~0~15dB)—Gain of the low fre-
quency range.
● EQ High Gain (-15dB~0~15dB)—Gain of the high fre-
quency range.
● Panpot (L64~0~63R)—Stereo location of the output
sound. This is a mono effect that combines incoming sig-
nals. You can, however, place the processed signal any-
where between the left and right channels.
● Level (0~127)—Output level.
65. VS Distortion
Produces a more intense distortion than the above. The
parameters are the same as for “64. VS Overdrive”.
66. GT Amp Simul
This is an effect that simulates the sound of a guitar amplifier.
● Pre Amp Sw (Off, On)—Turns the amp switch on/off.
● Pre Amp Type (JC-120, Clean Twin, Match Drive, BG
Lead, MS1959I, MS1959II, MS1959I+II, Sldn Lead, Metal
5150, Metal Lead, OD-1, OD-2 Turbo, Distortion, Fuzz)—
Type of guitar amp
● Pre Amp Volume (0~127)—Volume and amount of distor-
tion of the amp.
● Pre Amp Master (0~127)—Volume of the entire pre-amp.
● Pre Amp Gain (Low, Middle, High)—Amount of pre-amp
distortion.
● Pre Amp Bass (0~127)
● Pre Amp Middle (0~127)
● Pre Amp Treble (0~127)—Tone of the bass/mid/treble fre-
quency range.
* Middle cannot be set if “Match Drive” is selected as the
Pre Amp Type.
● Pre Amp Presence (0~127 [Match Drive: –127~0])—
Tone for the ultra-high frequency range.