Roland JUNO-G Electronic Keyboard User Manual


 
107
Recording a Song (Audio Track)
8.
When you’ve finished recording, press [STOP].
The [REC] indicator will go dark.
9.
The Audio Rec Sample Assign window will open.
The location at which the recorded sample event is to be
assigned will blink.
Use [BWD]+[STOP] (TOP), [BWD] [FWD], the VALUE dial, or
[ ] [ ] [ ] [ ] to specify the location at which you want to
assign the sample event.
10.
Press [F6 (ASSIGN)].
A sample event that plays the recorded sample will be assigned
to the audio track, and you will return to the previous screen.
If you press [F4 (UNLOAD)], the samples you just recorded will
be deleted (unloaded). A message will ask you for confirmation;
press [F6 (EXEC)] to confirm.
If you want to neither assign nor unload the sample, press [F5
(CANCEL)].
* Even if you cancel, the recorded sample data itself will remain in the
sample list.
If the sample event you assign would exceed the length of the
song, a screen will ask you to confirm whether you want to
extend the length of the song. Press [F6 (EXEC)] to
automatically extend the length of the song so that the sample
event can play back completely.
If the sample memory is full, the “Sample Memory Full” error
will be displayed. In this case, you can either delete unneeded
sample data (p. 118) or install more memory (p. 176).
JUNO-G_e.book 107 ページ 2006年2月13日 月曜日 午後2時44分