140
Adding Effects
31: 3D STEP FLANGER
This applies a 3D effect to the step flanger sound. The flanger sound
will be positioned 90 degrees left and 90 degrees right.
fig.MFX-31
32: 2BAND CHORUS
A chorus effect that lets you apply an effect independently to the
low-frequency and high-frequency ranges.
fig.MFX-32
33: 2BAND FLANGER
A flanger that lets you apply an effect independently to the low-
frequency and high-frequency ranges.
fig.MFX-33
Parameter
Value Explanation
Filter Type
OFF, LPF, HPF Type of filter
OFF:
no filter is used
LPF:
cuts the frequency
range above the Cutoff Freq
HPF:
cuts the frequency
range below the Cutoff Freq
Cutoff Freq 200–8000 Hz Basic frequency of the filter
Pre Delay 0.0–100.0 ms Adjusts the delay time from
when the direct sound begins
until the flanger sound is
heard.
Rate # 0.05–10.00 Hz, note Frequency of modulation
Depth 0–127 Depth of modulation
Phase 0–180 deg Spatial spread of the sound
Feedback # -98– +98 % Adjusts the proportion of the
flanger sound that is fed back
into the effect. Negative (-) set-
tings will invert the phase.
Step Rate # 0.10–20.00 Hz, note Rate (period) of pitch change
Output Mode SPEAKER, PHONES Adjusts the method that will be
used to hear the sound that is
output to the OUTPUT jacks.
The optimal 3D effect will be
achieved if you select
SPEAK-
ER
when using speakers, or
PHONES
when using head-
phones.
Low Gain -15– +15 dB Gain of the low range
High Gain -15– +15 dB Gain of the high range
Balance # D100:0W–D0:100W Volume balance between the
direct sound (D) and the
flanger sound (W)
Level 0–127 Output Level
Parameter
Value Explanation
Split Freq
200–8000 Hz Frequency at which the low
and high ranges will be divid-
ed
Low Pre Delay 0.0–100.0 ms Delay time from when the
original sound is heard to
when the low-range chorus
sound is heard
Low Rate # 0.05–10.00 Hz, note Rate at which the low-range
chorus sound is modulated
Low Depth 0–127 Modulation depth for the low-
range chorus sound
Low Phase 0–180 deg Spaciousness of the low-range
chorus sound
L
R
3D Step Flanger
2-Band
EQ
2-Band
EQ
R out
L out
R in
R out
L in
L out
Split
High Band Chorus
Low Band Chorus
High Band Chorus
Low Band Chorus
Split
High Pre Delay
0.0–100.0 ms Delay time from when the
original sound is heard to
when the high-range chorus
sound is heard
High Rate # 0.05–10.00 Hz, note Rate at which the low-range
chorus sound is modulated
High Depth 0–127 Modulation depth for the
high-range chorus sound
High Phase 0–180 deg Spaciousness of the high-
range chorus sound
Balance # D100:0W–D0:100W Volume balance of the origi-
nal sound (D) and chorus
sound (W)
Level 0–127 Output volume
Parameter
Value Explanation
Split Freq
200–8000 Hz Frequency at which the low
and high ranges will be divid-
ed
Low Pre Delay 0.0–100.0 ms Delay time from when the
original sound is heard to
when the low-range flanger
sound is heard
Low Rate # 0.05–10.00 Hz, note Rate at which the low-range
flanger sound is modulated
Low Depth 0–127 Modulation depth for the low-
range flanger sound
Low Phase 0–180 deg Spaciousness of the low-range
flanger sound
Low
Feedback #
-98– +98% Proportion of the low-range
flanger sound that is to be re-
turned to the input (negative
values invert the phase)
High Pre Delay 0.0–100.0 ms Delay time from when the
original sound is heard to
when the high-range flanger
sound is heard
High Rate # 0.05–10.00 Hz, note Rate at which the high-range
flanger sound is modulated
High Depth 0–127 Modulation depth for the
high-range flanger sound
High Phase 0–180 deg Spaciousness of the high-
range flanger sound
High
Feedback #
-98– +98% Proportion of the high-range
flanger sound that is to be re-
turned to the input (negative
values invert the phase)
Balance # D100:0W–D0:100W Volume balance of the origi-
nal sound (D) and flanger
sound (W)
Level 0–127 Output volume
Parameter Value Explanation
R in
R out
L in
L out
Split
High Band Flanger
Low Band Flanger
High Band Flanger
Low Band Flanger
Split
Low Band Feedback
High Band Feedback
High Band Feedback
Low Band Feedback
JUNO-G_e.book 140 ページ 2006年2月13日 月曜日 午後2時44分