Roland JUNO-Gi Electronic Keyboard User Manual


 
31
Overview
Appendix
USB Memory
Song Player
Digital Recorder
Synthesizer
Selecting Sounds Perform. Functions Editing/Eects Other Settings
Rec/Play/Edit Eects Rhythm Pattern
About the Chord Memory Function
Chord Memory is a function that allows you to play chords based on
pre-programmed Chord Forms, just by pressing a single key on the
keyboard.
Performing with the Chord Memory
Function
1. Press the [CHORD MEMORY] button to turn it on.
The button will light. The CHORD MEMORY screen will appear, allowing
you to make chord memory settings.
2. Play the keyboard.
A chord will sound according to the currently selected chord form.
For details on the chord form, refer to “Chord Memory List” (p. 136).
3. To  nish the chord Memory Function, press the [CHORD
MEMORY] button again to turn it o .
Chord Memory Settings
1. Press the [CHORD MEMORY] button so it’s lit. Alternatively,
hold down the [SHIFT] button and press the [CHORD
MEMORY] button.
MEMO
By holding down the [SHIFT] button and pressing the [CHORD
MEMORY] button, you can access the “CHORD MEMORY” screen
without turning the Chord Memory function on/o .
2. Use the cursor buttons to move the cursor to the item that
you want to edit.
3. Use the VALUE dial or [DEC] [INC] to edit the value.
Item Value Explanation
Chord Form 01–17
Selects the type of chord set assigned to the
C–B keys.
For details on the chord form, refer to “Chord
Memory List” (p. 136).
Chord Key C–B Changes the key of the chord.
Rolled Chord
Switch
ON
The notes in the chord will be sounded
sequentially rather than simultaneously. The
speed at which the notes are sounded will
depend on the force with which you strike
the keys; this lets you realistically simulate
guitar-like playing methods simply by using
the keyboard.
OFF The notes will be sounded as a chord.
Type
UP
Notes will be sounded in order from bottom
to top.
DOWN
Notes will be sounded in order from top to
bottom.
ALTERNATE
The order in which the notes are sounded will
change each time you play the keyboard.
Destination
Destination
Speci es the layer played by the chord memory.
BOTH
The Upper and Lower layers will be played by
the chord memory.
* If Split is on, the Upper layer will be
played by the chord memory.
LOWER
The Lower layer will be played by the chord
memory.
UPPER
The Upper layer will be played by the chord
memory.
The chord memory settings (including ON/OFF setting) are saved as
live set settings. If you want to keep these settings, press the [WRITE]
button to save them in the live set (p. 35).
Using the Chord Memory Function