Roland JUNO-Gi Electronic Keyboard User Manual


 
71
Overview
Appendix
USB Memory
Song Player
Digital Recorder
Synthesizer
Selecting Sounds Perform. Functions Editing/Eects Other Settings
Rec/Play/Edit Eects Rhythm Pattern
64: REVERB
Adds reverberation to the sound, simulating an acoustic space.
L in
R in
L out
R out
Reverb
2-Band
EQ
Balance W
Balance W
Balance D
Balance D
2-Band
EQ
Parameter Value Explanation
Type
Type of reverb
ROOM1 Dense reverb with short decay
ROOM2 Sparse reverb with short decay
STAGE1
Reverb with greater late
reverberation
STAGE2
Reverb with strong early
reections
HALL1 Reverb with clear reverberance
HALL2 Reverb with rich reverberance
Pre Delay 0.0–100 msec
Adjusts the delay time from the
direct sound until the reverb
sound is heard.
Time # 0–127 Time length of reverberation
HF Damp 200–8000 Hz, BYPASS
Adjusts the frequency above
which the reverberant sound
will be cut.
As the frequency is set lower,
more of the high frequencies
will be cut, resulting in a softer
and more muted reverberance. If
you do not want to cut the high
frequencies, set this parameter
to BYPASS.
Low Gain -15–+15 dB Gain of the low range
High Gain -15–+15 dB Gain of the high range
Balance # D100:0W–D0:100W
Volume balance between the
direct sound (D) and the reverb
sound (W)
Level 0–127 Output Level
65: GATED REVERB
This is a special type of reverb in which the reverberant sound is cut o before its
natural length.
L in
R in
L out
R out
Reverb
2-Band
EQ
Balance W
Balance W
Balance D
Balance D
2-Band
EQ
Parameter Value Explanation
Type
Type of reverb
NORMAL Conventional gated reverb
REVERSE Backwards reverb
SWEEP1
The reverberant sound moves
from right to left
SWEEP2
The reverberant sound moves
from left to right
Pre Delay 0.0–100 msec
Adjusts the delay time from the
direct sound until the reverb
sound is heard.
Parameter Value Explanation
Gate Time 5–500 msec
Adjusts the time from when
the reverb is heard until it
disappears.
Low Gain -15–+15 dB Gain of the low range
High Gain -15–+15 dB Gain of the high range
Balance # D100:0W–D0:100W
Volume balance between the
direct sound (D) and the reverb
sound (W)
Level # 0–127 Output Level
66: OVERDRIVE g CHORUS
L in
R in
Chorus
Overdrive
L out
R out
Balance W
Balance W
Balance D
Balance D
Parameter Value Explanation
Overdrive Drive # 0–127
Degree of distortion
Also changes the volume.
Overdrive Pan # L64–63R
Stereo location of the overdrive
sound
Chorus Pre Delay 0.0–100 msec
Adjusts the delay time from the
direct sound until the chorus
sound is heard.
Chorus Rate # 0.05–10.00 Hz, note Frequency of modulation
Chorus Depth 0–127 Depth of modulation
Chorus Balance # D100:0W–D0:100W
Adjusts the volume balance
between the sound that is sent
through the chorus (W) and the
sound that is not sent through
the chorus (D).
Level 0–127 Output Level