Roland M-300 DJ Equipment User Manual


 
117
Scene memory
Scene memory
fig.SceneMemSectGuide.eps
The top panel SCENE MEMORY section is used to perform scene
memory operations.
DISP button
This button accesses the SCENE screen where you can
manage the scene list and make scene settings.
RECALL button
This recalls the mixer parameters from the currently selected
scene number.
PREV / NEXT buttons
Use these buttons to return to the previous scene or
advance to the next scene.
STORE button
This stores the current mixer parameters into the currently
selected scene number.
1.
Use [PREV] or [NEXT] to select the store-destination
scene number.
2.
Press [STORE].
fig.ScrSceneStore.eps
The SCENE STORE popup will appear.
3.
Use the name edit field to edit the name of the scene
name.
For details on name editing, refer to “Editing a name” (p. 37).
4.
Press [F8 (STORE)].
A confirmation message will ask you to confirm the scene
storage operation.
5.
Press [F8 (STORE)] to execute the Store operation.
The operation will be cancelled if you press [F7 (CANCEL)].
If the “SCENE/LIB STORE” button located in the CONFIRMATION
area of User Preferences (p. 137) is not selected, no confirmation
message will appear in step 5.
If “LOCK” is indicated next to the scene number, that scene is
locked, and you can’t store to it. Use the SCENE screen if you
want to unlock the scene. For details, refer to “Locking/
Unlocking a scene” (p. 118).
1.
Use [PREV] or [NEXT] to select the scene number that you
want to recall.
2.
Press [RECALL].
A confirmation message will ask you to confirm the scene
recall operation.
3.
Press [F8(RECALL)] to execute the Recall operation.
The operation will be cancelled if you press [F7 (CANCEL)].
Noise may occur when you recall a scene, but this is not a
malfunction.
If the “SCENE/LIB RECALL” button located in the CONFIRMATION
area of User Preferences (p. 137) is not selected, no confirmation
message will appear in step 3.
You can’t recall a blank scene.
SCENE MEMORY section
Storing the mixer parameters into scene
memory
1
2
3
4
1
2
3
4
Recalling a scene memory to the mixer
parameters
M-300_e.book 117 ページ 2010年6月24日 木曜日 午後2時26分