43
Creating a Patch
Creating a Patch
• If you have selected a screen for parameters that can be set for
each tone, first move the cursor to the parameter that you want
to edit, and then press or to select a tone. From the left,
this is tone 1–4.
• If you want to simultaneously edit the same parameter for
multiple tones, move the cursor to “Tone Select” in the upper
part of the Patch Edit screen, and assign a check mark (✔) to
each tone that you want to edit. From the left, these correspond
to Tone Select 1–4.
• To switch a tone on/off, move the cursor to the “Tone Switch” in
the upper part of the Patch Edit screen, and make the desired
settings. From the left, these are Tone Switches 1–4. Assigning a
check mark (✔) will turn the tone on, and removing the check
mark will turn it off.
6. Turn the VALUE dial or press [INC]/[DEC] to get the value
you want.
If you’ve selected two or more tones, your editing will modify
the parameter values for all selected tones by the same amount.
7. Repeat steps 4–6 to complete a patch.
8. If you wish to save the changes you’ve made, press [6
(Write)] to perform the Save operation (p. 45). If you do not
wish to save changes, press [EXIT] to return to the PATCH
PLAY screen.
If you return to the PATCH PLAY screen without saving, the
display will indicate “EDITED,” reminding you that the patch
settings have been modified.
If you turn off the power or select a different sound while the
display indicates “EDITED,” your edited patch will be lost.
Initializing Patch Settings (Init)
“Initialize” means to return the settings of the currently selected
sound to a standard set of values or to the factory settings.
The Initialize operation will affect only the currently selected
sound; the sounds that are stored in user memory will not be
affected. If you wish to restore all of the Fantom’s settings to
their factory values, perform a Factory Reset (p. 195).
1. Access the PATCH PLAY screen, and select the patch that
you wish to initialize (p. 32).
2. Access the Patch Edit screen (p. 42).
3. Press [7 (Init)].
The Patch Initialize window appears.
fig.03-02_50
4. Move the cursor to “Type,” and select the initialization type.
Type (Initialize Type)
There are three initialize methods. Select either of them depending
on the application.
DEFAULT: Resets the currently selected patch in the Temporary
memory to the standard values. This is called a Initial Data. Use this
setting when you wish to create a sound from scratch.
PRESET: Resets the currently selected patch in user memory to the
factory settings.
MFX TEMPLATE: The multi-effect settings of the currently selected
patch will be set to the MFX template settings.
If the currently selected patch is preset memory (PR-A–E) data,
initializing with the “PRESET” setting will set the values to those
of the identically numbered user memory.
For details regarding MFX template, refer to “MFX Template
List” (Sound/Parameter List).
5. If you’ve set the initialization type to “MFX TEMPLATE,”
move the cursor to “Template” and select an MFX template.
6. Press [8 (Execute)].
The initialization will be carried out, and you’ll be returned to
the Patch Edit screen.
Copying Patch Settings (Copy)
This operation copies the settings of any desired patch to the
currently selected patch. You can use this feature to make the editing
process faster and easier.
Basic Procedure for Patch Copy
1. Access the PATCH PLAY screen, and select the copy-
destination patch (p. 32).
2. Access the Patch Edit screen (p. 42).
3. Press [8 (Copy)].
The Patch Copy window appears.
fig.03-03_50
4. Move the cursor to “Mode,” and select the data that you
wish to copy.
Three types of copy are available: Patch Name Copy, Patch
Effects Copy, and Patch Tone Copy. You should select the one
that is relevant to the type of data you wish to copy. For details
refer to “Types of Patch Copy” (following section).
5. Move the cursor to “Source,” and select the copy-source
sound.
6. Press [8 (Execute)] to execute the copy.
7. Press [EXIT] to return to the Patch Edit screen.