Yamaha MOTIF XS8 Electronic Keyboard User Manual


 
Song Playback
MOTIF XS Owner’s Manual
183
Voice mode
Song mode
Pattern mode
Mixing mode
Master mode
Utility mode
File mode
Performance
mode
Sampling
mode 1
Sampling
mode 2
Reference
You can go back to the previous display by pressing the
[SF6] button or the [EXIT] button.
& [F5] Zoom Out
* [F6] Zoom In
Changes the zoom level of Measure number (#) of the
Track View display. Press the [F5] Zoom Out button to
reduce the Zoom level so that a wider range can be
displayed. Press the [F6] Zoom In button to raise the Zoom
level so that a magnified view can be displayed.
( [F1] TrackView
Calls up the Track View display.
º [F2] Play FX (Play Effect)
Calls up the Play Effect display (below). By changing the
timing and velocity of the notes, you can change the
rhythmic “feel” of the Song playback.
¡ [F3] Track
Calls up the Song Track Output Channel display
(page 184).
[F4] Chain
Calls up the Song Chain display (page 185). This display
lets you play back multiple Songs sequentially.
Changing the rhythmic “feel” of the
Song—[F2] Play FX (Play Effect)
By changing the timing and velocity of the notes, you can
change the rhythmic “feel” of Song playback. The Play
Effect settings made here are only temporary and don't
change the actual data in the Song. The Play Effect
settings can be applied actually to the Song data by using
the Normalize Play Effect Job.
1 Track number (Indication only)
Indicates the track number.
2 Quantize
This lets you align the timing of the note events according
to the specified note type. Here, set the two parameters for
each track: Value and Str (Strength).
Quantize Value
Determines to what beats the note data in the Arpeggio
sequence data will be aligned, or determines to what beats in
the Arpeggio sequence data the swing is applied.
Settings: off, 32nd note, 16th note triplet, 16th note, 8th note
triplet, 8th note, 1/4 note triplet, 1/4 note
Quantize Str (Quantize Strength)
Sets the “strength” by which note events are pulled toward the
nearest quantize beats. A setting of 100% produces exact
timing set via the Quantize Value parameter above. A setting
of 0% results in no quantization. A setting of 50% result that
the note events are pulled to the half point between the 0%
and 100%.
Settings: 0% – 100%
When quarter-note quantization is applied to the original data:
3 Swing
Adjusts the timing, velocity, and gate time (the length of
time a note sounds) of the even-numbered back-beat
notes to enhance the swing feel. This parameter delays
notes on even-numbered beats (backbeats) to produce a
swing feel. For example, if the meter is 4/4 and the
quantize value is quarter notes, the 2nd and 4th beats of
the measure will be delayed. When a triplet value is
specified, the last note of each triplet is affected by the
Swing parameter.
When the quarter-note swing is applied to the original data:
Here, edit the Swing settings for each track by specifying
the Swing Vel (Swing Velocity), Swing Gate, and Swing
Rate. When the Quantize value is set to “off,” all the Swing
parameters are not available.
1
42 3 5 6 7
1st beat
Original timing
Quantize strength
= 100%
Quantize strength
= 50%
2nd beat 3rd beat
The notes will be moved fully to the
specified Quantize value.
The notes will be moved to the halfway
between the original value and the
specified Quantize value.
1st beat
Original timing
Swing Rate = 66%
Swing Rate = 75%
2nd beat 3rd beat
The notes at the 2nd beat will be moved
to triplet timing.
The notes at the 2nd beat will be moved
to 8th note timing.