VA-76 Owner’s Manual—Mixer, effects and editing
118
7.
On that page, press the field of the parameter you
want to edit and change its value with the slider, the
[TEMPO/DATA] dial, or the [DATA] button/Numeric
Entry pad.
Reverb types & Parameters
This is where you can edit the Reverb effects processor.
Seeing that Delay usually only works for one part, use
the dedicated Delay processor for echo effects. That
way, the Reverb effect can be used to “deepen” the
sound field.
Character (0~7)— Character only specifies the Reverb
type you need. It does not load preset values for the
Pre-LPF~RevPreDlyT parameters. Selecting another
Character thus does not reset the other Parameter val-
ues to their factory settings. A Macro, on the other
hand, calls up a Reverb type and suitable settings for
that effect.
Pre-LPF (0~7)— A low-pass filter can be applied to
the Tone signal sent to the Reverb to cut the high fre-
quency range before it is processed by the Reverb.
Higher values will cut more of the high frequencies,
resulting in a more mellow Reverberation. Note that
this parameter only applies to the signal that is sent to
the Reverb effect. If you want to cut high frequencies
of the direct Tone signals, use the Equalizer instead
(see page 119).
Level (0~127)— This parameter sets the volume of
the Reverb effect (or the Master AUX Return signal if
you are used to thinking in mixing console terms).
Higher values result in louder reverberation.
Time (0~127)— This parameter sets the time over
which the reverberation will continue. Higher values
result in longer reverberation.
Delay Fb (0~127)— This parameter is only available
when you select Character “6 Delay”, or “7 Panning
Delay”. It sets the way in which Delays repeat. Higher
values result in more repeats.
PreDlyT (0ms~127ms)— This parameter sets the
time interval between the original (“dry”) signal and
the onset of the selected Reverb effect. Higher values
result in a longer pre-Delay time, simulating a larger
Reverberant space.
Note: Please bear in mind that any changes you make here
apply to all parts that use the effect. Therefore always check
what the settings sound like when you play other parts.
Note: Press the [Default Value] field to recall the factory set-
ting for the currently active (white) parameter. Press the
[oBack] field if you want to select another Macro.
Chorus types & Parameters
Chorus broadens the spatial image of the sound, add-
ing richness. You can choose from 8 types of Chorus.
Seeing that Delay usually only works for one part, use
the dedicated Delay for echo effects. That way, the
Chorus effect can be used to fatten the stereo image.
Pre-LPF (0~7)— A low-pass filter can be applied to
the sound sent to the Chorus to cut the high frequency
range. Higher values will cut more of the high fre-
quencies, resulting in a more mellow Chorus sound.
Level (0~127)— This parameter sets the overall vol-
ume of the Chorus effect. If only one Tone contains
too much Chorus, reduce its Chorus Send value (see
page 116) rather than this Level value.
Feedback (0~127)— This parameter sets the level at
which the Chorus sound is re-input (fed back) into
the Chorus. By using Feedback, a denser Chorus
sound can be created. Higher values result in a greater
feedback level.
Delay (0~127)— This parameter sets the Delay time
of the Chorus effect. Higher values will cause greater
deviation in pitch of the Chorus sound.
Room1, Room2,
Room3
These Reverbs simulate the reverberation of a
room. They provide a well-defined spacious
reverberation.
Hall1, Hall2
These Reverbs simulate the reverberation of a
concert hall with a deeper reverberation than
the Room Reverbs.
Plate
This effect type simulates a plate Reverb (a stu-
dio device using a metal plate to simulate natu-
ral Reverb).
Delay
This is a conventional Delay that produces echo
effects.
Pan Delay
This is a special Delay in which the delayed
sounds move left and right. It is effective when
you are listening in stereo.
Chorus 1~4
These are conventional Chorus effects that add
spaciousness and depth to the sound.
Fb Chorus
This is a Chorus with a Flanger-like effect and a
soft sound.
Flanger
This is an effect sounding somewhat like a jet air-
plane taking off and landing.
S Delay This is a Delay with a short Delay time.
S Delay FB This is a short Delay with many repeats.
VA-76.book Page 118 Friday, January 12, 2001 12:35 PM