Program
P0
P1 P2 P3 P4 P5 P7 P8 P9
15
St (AMS1 SW Start) [–, 0, +]
Specifies the direction of change in “Start (Start Level)”
caused by “AMS1 (Level Mod. AMS1).” If “Intensity
(AMS1 Intensity)” is a positive (+) value, a setting of + will
raise the EG level, and a setting of – will decrease it. With a
setting of 0 there will be no change.
At (AMS1 SW Attack) [–, 0, +]
Specifies the direction of change in “Attack (Attack Level)”
caused by “AMS1 (Level Mod. AMS1).” If “Intensity (AMS1
Intensity)” is a positive (+) value, a setting of + will raise the
EG level, and a setting of – will decrease it. With a setting of
0 there will be no change.
AMS2 (Level Mod. AMS2) [Off, (KT, EXT)]
Intensity (AMS2 Intensity) [–99…+99]
St (AMS2 SW Start) [–, 0, +]
At (AMS2 SW Attack) [–, 0, +]
Refer to the preceding paragraphs “AMS1 (Level Mod.
AMS1)”–“At (AMS1 SW Attack).”
2–3c: Time Modulation
These parameters let you use an alternate modulation
source to control the Time parameters of the pitch EG.
AMS (Time Mod. AMS) [Off, (KT, EXT)]
Selects the source that will control the Time parameters of
the pitch EG (“AMS List” ☞p.242).
Intensity (AMS Intensity) [–99…+99]
Specifies the depth and direction of the effect that “AMS
(Time Mod. AMS)” will have.
With a setting of 0, the pitch EG times will be just as speci-
fied by the “Pitch EG” (2–3a) settings.
The alternate modulation value at the moment that the EG
reaches each point will determine the actual value of the EG
time that comes next.
For example, the decay time will be determined by the alter-
nate modulation value at the moment that the attack level is
reached.
When this parameter is set to values of 16, 33, 49, 66, 82, or
99, the specified EG times will speed up as much as 2, 4, 8,
16, 32, or 64 times respectively (or slowed down to 1/2, 1/4,
1/8, 1/16, 1/32, or 1/64 of the original time).
For example if “AMS (Time Mod. AMS)” is set to Velocity,
increasing the absolute value of “Intensity (AMS Intensity)”
will allow strongly-played notes to increase the changes in
pitch EG Time values. The direction of the change is speci-
fied by “At (AMS SW Attack)” and “Dc (AMS SW Decay).”
As you play more softly, the pitch EG times will more
closely approach the actual settings of the pitch EG.
At (AMS SW Attack) [–, 0, +]
Specifies the direction in which “AMS (Time Mod. AMS)” will
affect the “Attack (Attack Time).” With positive (+) values of
“Intensity (AMS Intensity),” a setting of + will cause the time
to be lengthened, and a setting of – will cause the time to be
shortened. With a setting of 0 there will be no change.
Dc (AMS SW Decay) [–, 0, +]
Specifies the direction in which “AMS (Time Mod. AMS)”
will affect the “Decay (Decay Time).” With positive (+) val-
ues of “Intensity (AMS Intensity),” a setting of + will cause
the time to be lengthened, and a setting of – will cause the
time to be shortened. With a setting of 0 there will be no
change.
▼ 2–3: Page Menu Command
☞0–1A: Write Program, 1–1A: Copy Oscillator, 1–1B: Swap
Oscillator
Pitch EG change (level) (AMS=SW1/Velocity, Intensity= positive (+) value
Note-on
Note-off
Note-on
Note-off
Note-on
Note-off
A note played softly with
“St” set at 0, “At” set to +,
and SW1 turned on (the
settings of 2–3a: Pitch EG)
A note played strongly with
“St” set to 0, “At” set to +,
and SW1 turned on
A note played strongly with
“St” set to 0, “At” set to –,
and SW1 turned on
Pitch EG changes (Time) (AMS = Velocity, Intensity = positive (+) value)
Note-on
Note-off
Note-on
Note-off
Note-on
Note-off
A note played softly with “At”
set to + and “Dc” set to +
(settings of 2–3a: Pitch EG)
A note played strongly with
“At” set to + and “Dc” set to +
A note played strongly with
“At” set to – and “Dc” set to –