61
Sequencer
P0
P1 P2 P3 P4 P5 P6 P7 P8 P9
1–1D: Convert to Song (Convert Cue List to Song)
This command converts a cue list consisting of multiple
songs to a single song. Although it is not possible to record
additional tracks into a cue list, you can convert the cue list
to a song, and then record solos etc. onto open tracks.
Also, it will be necessary to convert a cue list to a song if you
wish to write it to a floppy disk as SMF data. During the
conversion, the track and effect settings of the song specified
for “Step” 01 will be copied to the beginning of the resulting
song, and all track and effect settings of subsequent songs
will use the settings of the song for “Step” 01.
1 Select the cue list (C00–19) that you want to convert to a
song.
2 Select “Convert to Song” to access the dialog box.
3 In “To Song,” specify the conversion destination song
number.
If you select a new song, a confirmation dialog box will
appear.
Press the OK button to create a new song, into which the
cue list will be converted.
4 Press the OK button to execute the conversion, or press
the Cancel button to cancel without executing.
If you selected a song that already contains settings and
performance data, executing this command will erase the
data of that song and replace it with the data that was
converted from the cue list. Use this command with cau-
tion.
After executing this command, you can press the [COM-
PARE] key to return to the state prior to execution.
The “Convert to Song” command converts a cue list to a
song as described below.
• Song/Track parameter settings for “Step” 01
Song/Track parameters will use the settings of the
“Step” 01 song.
The MIDI channel of each track will be according to the
settings of the “Step” 01 song. If “Step” 02 and follow-
ing songs have different settings, it may not be possible
to convert the playback result of the cue list into a song.
As far as possible, try to keep the MIDI channel assign-
ments consistent between songs that you intend to use
as part of a play list that will be converted into a song.
The following track parameters will not be reflected in
the conversion. As with the MIDI channels, we recom-
mend that you keep these settings consistent between all
songs in the cue list.
• Converting Song/Track parameters into track events
Second and subsequent repeats of the “Step” 01 song,
and the settings of “Step” 02 and following songs will all
be converted into track events (musical data). The follow-
ing data will be converted.
If “Pan” (0–3a/4a) is RDN, it will be converted to C064.
If “Portamento” (2–3a/4a) is PRG, or if “Bend Range”
(2–5a/6a)is PRG or a negative value, these will not be
reflected in the conversion.
“Detune” (2–5a/6a) will be divided into RPN Fine Tun-
ing and Coarse Tuning, and converted into events. For
example if the “Detune” setting of +600, Fine Tuning
will be 00 and Coarse Tuning will be 6. Fine Tuning will
modify the playback pitch (Detune). Coarse Tuning will
change the notes that are played back (Transpose). For
this reason with some programs such as drum pro-
grams, the playback result produced by a cue list may
not be reproduced when the cue list is converted into a
song.
•“PLAY/MUTE”
(P0: Program T01–08, 09–16 “PLAY/MUTE/REC”)
The “PLAY/MUTE” track parameters will be reflected in
the song. “SOLO ON/OFF” will not be reflected.
•“Track Play Loop” (P0: PlyLoop 1–8, 9–16 page)
If “Track Play Loop” is on, the area from “Loop Start” to
“Loop End” will be expanded as far as the last measure
in the master track.
Example)
If “Track Play Loop” is M005–M008, and the master track
contains 10 measures, the data will be expanded from the
beginning of the track as M005, 6, 7, 8, M005, 6, 7, 8,
M005, 6.
•“Play Intro” (P0: PlyLoop 1–8, 9–16 page)
If “Track Play Loop” is on, the data will be developed
according to the Play Loop setting until the last measure
of the master track.
If “Play Intro” is checked, the data from the beginning of
the track until “Loop End” will be developed, and then
the data from “Loop Start” until “Loop End” will be
developed until the last measure of the master track.
For example if “Track Play Loop” is M005–M008 and the
master track ends at measure 10, checking “Play Intro”
will cause the data to be developed from the beginning of
the track as M001, 2, 3, 4, 5, 6, 7, 8, M005, 6, 7, 8, M005, 6.
If “Play Intro” is not checked, refer to the example in
“Track Play Loop.”
• Patterns
Patterns in the “Step” 01 song will be copied as patterns
of the converted song.
If there is a second or subsequent repeat for “Step” 01, or
if the tracks of “Step” 02 and subsequent songs contain
patterns, they will be expanded into track events (musi-
cal data).
•“Transpose”
If the “Transpose” (2–5a/6a) of the tracks in “Step” 02
and subsequent songs differ from the settings of the
“Step” 01 song, the note numbers of the note data will be
shifted.
Example)
If “Step” 01 “Transpose” = +1 and “Step” 02 “Trans-
pose” –1, the actual note numbers of the “Step” 02 track
note data will be shifted downward by 2.
•“Repeat” FS (Foot Switch) → “Repeat” 1
If “Repeat” is set to FS (Foot Switch), it will be converted
as “Repeat” 1.
When you execute “Convert to Song” to convert a cue
list to a song, the repeat settings within the cue list and
the pattern and track play loop settings of the songs
used by the cue list will all be converted into events
such as note data. For this reason, the amount of data
will increase significantly, and in some cases there may
not be enough internal memory to perform the conver-
sion. In particular if the cue list uses long songs, or if
SOLO ON/OFF, Status, MIDI Channel, Bank Select (When Status =
EX2), Force OSC Mode, OSC Select, Delay, Use Programs Scale,
MIDI Filter, Key Zone, Velocity Zone
Track1–16 Program Select, Pan, Volume, Portamento,
Detune, Bend Range
Master Track Tempo, Meter