Playing and editing Programs
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A popup window will appear, with a long list of
parameters. You can tell various things about the
selections, just from the way they appear in the list:
• Parameters which affect only OSC1 or OSC2 are
prefixed with [OSC1] and [OSC2], respectively.
• Parameters which affect both Oscillators, but which
are specific to HD-1 Programs, are prefixed with
[OSC1&2].
• The other group of parameters, at the beginning of
the list, are “Common.” That is, you can use them
with most EXi Programs, as well as HD-1
Programs.
• Parameters can only be assigned to one Tone
Adjust control at a time. If a parameter is already
assigned, it’s grayed out.
3. Select a parameter from the list.
The parameter is now assigned to the control. To cancel
out of the list without making a change, just touch on
the screen outside of the popup window.
Using COMPARE
When you’re in the process of editing a sound,
pressing the COMPARE button will recall the saved
version of the sound, as it was before you started
editing. To indicate that you are listening to the saved
version, the button’s LED will light up.
Pressing COMPARE again returns you to the version
you are editing, and the LED will go out again.
If you edit while the COMPARE LED is lit, the key will
again go dark and your previous edits will be lost.
Resetting individual controls
The RESET CONTROLS button lets you revert an
individual knob, slider, or switch to its saved setting.
For more information, see “Resetting controls to their
saved values” on page 47.
Saving your edits
Once you’ve tweaked the sound to perfection, you’ll
want to save your work. To save your edits:
1. Select the Write Program command from the page
menu, at the upper right-hand corner of the screen.
You can also call up this menu command by holding
ENTER and pressing 0 on the numeric keypad.
This brings up a dialog box which allows you to save
the Program. Optionally, you can also select a new
location, change the Program’s name, and assign it to a
sound category (such as keyboard, guitar, etc.).
2. Press the “T” button to bring up the text edit
dialog.
You can give the Program a descriptive name using the
on-screen keyboard.
3. After entering the name, press OK.
The text edit window will disappear, returning you to
the main Write dialog.
4. Under “To” at the bottom of the dialog, press the
popup button next to Program to bring up the save
location dialog.
5. Select a location to save the edited Program.
You can write to any location in banks INT–A–E and
USER A-G. To avoid overwriting the factory sounds,
it’s safer to use a slot in one of the empty User banks.
Important: HD-1 Programs can only be written to
HD-1 Banks, and EXi Programs can only be written
to EXi Banks. For more information on the default
Bank types, and on how to change them, please see
“Program Bank Contents” on page 43, and
“Changing the Bank Type for USER-A…G” on
page 43.
6. After selecting the location, press OK.
7. Press OK again to start the write process.
8. If you’re sure you want to write to this location,
press OK again.
After that, you’re done!
For more information, see “Writing a program or
combination” on page 164.
Saving edits to GM Programs
You can edit GM Programs, but you must then save
them to a Bank other than INT-G; the GM Programs
themselves cannot be over-written.
Shortcut: SEQUENCER REC/WRITE
You can also use the SEQUENCER REC/WRITE
button to quickly update the current Program, using
the existing name, bank, number, and category. To do
so:
1. Press the SEQUENCER REC/WRITE button.
The Update Program dialog will appear.
2. Press OK to write the program.
Saving to disk
You can also save and manage Programs on the
internal hard drive, and on USB storage devices. For
more information, see “Saving to disks, CDs, and USB
media” on page 168.
Detailed Editing with HD-1 Programs
Creating your own Programs
You can create your own original sounds by editing the
factory Programs, or by initializing a Program and
starting from scratch. You can save these Programs into
any bank other than INT-G, which cannot be modified.
You can also create Programs using RAM
multisamples that you have sampled or loaded from
disk. In addition, you can play a Program and
resample your performance, or sample an external
audio source while listening to the sound of a
Program.