Korg musical instruments Musical Instrument User Manual


 
Playing and editing Combinations
74
For more information, see “Force OSC Mode,” on
page 361 of the Parameter Guide.
OSC Select
Normally, this should be set to BTH (Both).
If the timbre is using a program whose Oscillator
Mode is Double, and you want only OSC1 or OSC2
(not both) to sound, set this to OSC1 (only OSC1 will
sound) or OSC2 (only OSC2 will sound).
Portamento
Normally, this should be set to PRG.
If the Program uses portamento, but you’d like to
disable this for the current Combination, set this
parameter to Off.
Conversely, if you want to force the portamento to be
on, or just to change the portamento time, set this to a
value of 001–127. The portamento will change to use
the newly specified time.
Timbre Parameters: Pitch
Transpose, Detune (BPM Adjust)
These parameters adjust the pitch of the timbre.
In a layer-type combination, you can set two or
more timbres to the same program, and create a
richer sound by using Transpose to shift their pitch
apart by an octave or by using Detune to create a
slight difference in pitch between the two.
In split-type combinations, you can use Transpose
to shift the pitch (in semitone units) of the
programs specified for each key zone.
If you wish to change the playback pitch of a drum
program, use Detune. If you change the Transpose
setting, the relationship between notes and drum
sounds will change.
Adjusting the BPM of multisamples or
samples created in Sampling mode
If a timbre’s program uses multisamples or samples
that you created in Sampling mode (or loaded in Disk
mode) at a specific BPM value, you can use the page
menu command Detune BPM Adjust to call up a new
BPM value. This changes the BPM by adjusting the
playback pitch.
For more information, see “Detune BPM Adjust,” on
page 408 of the Parameter Guide.
Use Program’s Scale, Scale
This specifies the scale for each timbre. If you check
Use Program’s Scale, the scale specified by the
program will be used. Timbres for which this is not
checked will use the Scale setting.
Delay
You can set some Timbres so that they don’t sound
immediately at note-on. This can create cool effects,
and more dramatic layers.
You can specify the delay for each Timbre either in
milliseconds (ms), or in rhythmic values which sync to
the system tempo.
If you set the Delay to Key Off, the Timbre will sound
when the note is released.
Editing Programs with Tone Adjust
Using Tone Adjust, you can make detailed edits to
Programs within the context of the Combi. These edits
will not affect the original Program, or any other
Combis which use the Program. To edit a Program
with Tone Adjust:
1. Press the TONE ADJUST button under
CONTROL ASSIGN.
The button’s LED will light up.
2. Go to the Control Surface tab of the Play page.
This page mirrors the Control Surface. It’s very useful
with Tone Adjust, since it shows you the parameter
assignments, exact values, and so on.
3. Select the Timbre whose parameters you’d like to
adjust.
This corresponds to the Timbre selected in
TIMBRE/TRACK mode. You can set this using the
Timbre parameter on the right side of the LCD, or by
holding down the TONE ADJUST button and pressing
any of the Control Panel switches. The top row selects
Timbres 1-8, and the bottom row selects Timbres 9-16.
4. Edit the controls as desired.
In addition to editing the values, you can also change
the assignments of Tone Adjust parameters to the
sliders, knobs, and switches. For more information, see
“Using Tone Adjust” on page 53.
Effects
Effects are covered in their own section of the manuals,
so we won’t go into too much detail here.
Insert Effects
Insert Effects let you send either individual Oscillators
or the entire Program through up to 12 effects, in
series. You can use any type of effects, from distortions
and compressors to choruses and reverbs. The Insert
Effects can be routed to the main outputs, or to any of
the individual outputs.
For more information, see “Insert effects” on page 185.
Master Effects
There are two Master Effects, which are accessed
through Sends 1 and 2. These are best-suited to effects
such as reverbs and delays, but you can use them with
any type of effect.
For more information, see “Master effects” on
page 186.