Yamaha RS7000 Musical Instrument User Manual


 
2. Assemble a Pattern Using Preset Phrases
30 RS7000
Lets begin the hands-on portion of our tutorial by discovering just how easy it is to create great-
sounding grooves by selecting and combining a few of the RS7000s preset phrases. The RS7000 pro-
vides an enormous database of 5980 preset phrases just image the number of possible combina-
tions. Also keep in mind the fact that once youve assembled the basic pattern, there are still countless
ways in which the details can be changed to make the sound your own.
Definition: Patterns & Phrases
Patterns
An RS7000 “pattern” is a musical segment between one and 256 measures in length and consisting of as many as 16 individual
tracks. Each “track” can be approached as a separate “part” of the pattern: e.g. a bass drum part, a cymbal part, a synthesizer bass
part, a sampled loop, etc. The patterns are further organized into “sections” and “styles”. The RS7000 has memory for up to 1,024
patterns organized as 64 styles, each with 16 sections labeled “A” through “P”, alphabetically.
Phrases
Phrases are essentially pre-programmed “parts” for your patterns. The RS7000 comes with loads of preset drum and percussion
phrases. All you have to do is select a pattern track, select the phrase you want to assign to that track, then repeat for as many
tracks as you need. Of course, you can record your own phrases for use in patterns, too. Phrases can use voices from the RS7000’s
internal tone generator, or samples in the RS7000’s sample memory.
Procedure
1 Engage the PATTERN Play mode
If the PATTERN Play mode isn’t already selected, press the [PATTERN] button to select it.
2
Select a STYLE
Use [Knob 1] to select the “STYLE” (i.e. the group of 16 “sections” — if you’re not sure what we’re talking about here, go back and
review the “Definitions” sidebar, above) that you want to record. STYLE numbers range from “01” through “64”. For our tutorial, select
STYLE 01.
2. Assemble a Pattern Using Preset Phrases
TRACK 1: Phrase 1 — [e.g. bass drum]
TRACK 2: Phrase 2 — [snare or percussive effect]
TRACK 3: Phrase 3 — [synth bass]
TRACK 4: Phrase 4 — [sampled loop]
:
:
TRACK 16: …
PATTERN
MODE
PATTERN
SONG UTILITY
PATT
CHAIN
-
+
MASTER VOLUME
SAMPLINGMASTER EFFECT
REAL TIME
REC VOLUME
STANDBY
START/STOP
MULTI COMPRING MOD
V-DIST
LO-FI
SLICE
CTRL DELAY
D-FILTER
ISOLATION
BEAT STRETCH
GATE TIME
CLOCK SHIFT
MIDI DELAY
SWING
VELOCITY
SPEED
WAVE
F1 F2 F3
NUM
F4
PITCH BENDPORTAMENTO TIME
PORTAMENTO
TYPE
DEPTH
SELECT
EFFECT
ON/OFF
LOOP
REMIX
SAMPLE
EDIT
IN
OUT A
OUT B
DRY VARIDELAY/CHO REVERBTRACK VOLUME
ATTACK DECAY SUSTAIN
CUTOFF RESONANCEENV.DEPTH
TYPE
LPF24
LPF18
LPF12
HPF
BPF
BEF
RELEASE
S&H
PGM
USER
AMP
FILTER
PITCH
FINGERED
FULL TIME
OFF
TRACK
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
SYSTEM
MIDI SETUP
MIDI FILTER
SAVE
EXPORT
RENAME
DELETE
FORMAT
GRID GROOVE
LFO
PORTAMENTO
PITCH
EG
FILTER
ARPEGGIO
A/D SETUP
KNOB ASSIGN
MIDI OUT CH
LOAD
IMPORT
SCSI SETUP
SCSI COMM
HARMONIZE
NOTE
EFFECT TYPE
VARIATION
DELAY
REVERB
VOICE SELECT
VOL/PAN/OUT
EQ
EFFECT SEND
LEVEL
JOB LIST
MIDI DELAY
FEEDBACK
MASTER EQ
MASTER
EFFECT
EDIT CHANGE
VIEW FILTER
TIME
SHIFT
CAPS
SOLO
K ! L # M $ N % O & P ' Q ( R ) S - T @ U ^ V _ W { X } Y ~ Z
MUTE
REC
KEY-
BOARD
TRACK
SELECT
ARPEGGIO
ON
PLAY
TRANSPOSE
ALL TR- TR+
789+/-
4560
1 2 3 ENTER
PAD ASSIGN
PAD 1 PAD 2
SPACE DEL
1~8 9~16
TRANSPOSE(-) TRANSPOSE(+)
STORE
MUTE
SCENE
12345
BPM
MODE
SUB MODE
STOP
SECTION
ABC DE FGH IJ
SEQUENCE PLAY FX
LFO
PITCH
EFFECT SEND / VOLUME
EG
FILTER
OCT
DOWN
OCT
UP
TAP
GROOVEPLAY FXMIDI DELAYMIXER
VOICE EDITEFFECTSETUPMASTER
SAVE LOAD JOB EDIT
GROOVE PLAY FXMIDI DELAY MIXER
VOICE EDITEFFECT SETUP MASTER
SAVE LOAD JOB EDIT
PATTERN
SONG UTILITYUTILITY
PATT
CHAIN
MEMORY
EXIT
3.3V
CARD
MIDI
Integrated Sampling Sequencer
MUSIC PRODUCTION STUDIO
PATTERN Play