Korg Electronic Keyboard Electronic Keyboard User Manual


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Velocity Group Overview
923
Velocity Group
Overview
The Velocity Group controls most of the aspects that
affect the velocities of the notes in the Generated Effect.
About Velocity Patterns
A Velocity Pattern represents amounts to be subtracted
from the initial velocities of notes as they are about to
be generated. This can therefore be used to provide
patterns of accents in the generated notes, while
retaining some of the original velocity information if
desired. Choices can be made from “Random Pools” of
values as described in detail later on.
Initial velocity is determined by the setting of the
“Velocity Mode,” and how hard the notes are played
when providing input notes. If “Velocity Mode” was
set to Constant - 124, then all of the generated notes
would have an Initial Velocity of 124. Playing them
with a Velocity Pattern of {0, - 20, - 40} would produce
the following accented velocities:
124, 104, 84, 124, 104, 84, etc.
Velocity Patterns are additive to Velocity Envelopes,
and are compressed to the degree that the envelope
approaches zero. In other words, a wide Velocity
Pattern will become less wide as the envelope
approaches zero to prevent notes from disappearing.
Velocity Patterns may be scaled by the “Velocity Scale”
parameter, yielding precise control over how a Velocity
Pattern affects an instrument, and additional
variations.
A Velocity Pattern will loop as long as note generation
continues. It normally will not reset to the beginning of
the Pattern unless a new Trigger is received, or the
Phase Pattern has been configured to restart it at the
beginning of certain Phases. That means that a four
step Note Pattern can be looping while an eight step
Velocity Pattern and a twelve step Cluster Pattern are
also independently looping, for example.
Global Parameters
Velocity Mode [0…2]
Controls how the actual velocities of the notes received
as input source material affect the velocities of the
notes as they are generated.
When the “Velocity Mode” is 0: Actual or 1:
Average, the Velocity Range Bottom/Top
parameters are available. When the Velocity Mode
is 2: Constant, the Velocity Value parameter is
available.
0: Actual
The actual velocities received are used as the “Initial
Velocity” for each note as they are generated. Loud
notes (and their generated counterparts) will play
loud, and vice versa. The Velocity Range Bottom and
Top parameters are operable, allowing you to scale the
amount of sensitivity.
1: Average
The notes received as input have their velocities
averaged, and this is then used as the Initial Velocity at
which to generate notes. The Velocity Range Bottom
and Top parameters become operable, allowing you to
scale the amount of sensitivity.
Using this mode allows the velocities received as input
to control the overall volume of the resulting effect. For
example, you might use this mode so that playing
chords hard made the strumming of a guitar a bit
louder overall, but where the resulting velocities in
each note of a cluster are the same.
2: Constant
The velocities of the notes received as input are
ignored; the Velocity Value parameter becomes
operable and specifies directly the initial velocity value
at which to generate the notes. For example, entering
124 will generate all notes with an initial velocity of
124.
Velocity Value [1…127]
Sets the Initial Velocity value at which to generate
notes. For example, entering “124” will generate all
notes with an initial velocity of 124. The Pattern Values
and Velocity Scale are then factored in to yield the
actual generated velocities.
Not available unless “Velocity Mode” = 2: Constant.
Velocity Range Bottom [1…127]
Velocity Range Top [1…127]
Sets the overall velocity sensitivity range for input
notes, which yields the Initial Velocity to which the
Pattern Values and Velocity Scale is applied. Setting
Bottom/Top to 1/127 will provide full sensitivity (any
input note with a velocity of 1–127 will go into
KARMA as played). Moving the bottom value up
decreases the overall sensitivity while making the
notes gradually louder - for example, with a setting of
64/127, an input velocity of 64 would enter KARMA as
96 (velocities in the range 1–127 are scaled into the
range 64–127, or 50% louder). Moving the top value
down decreases overall sensitivity while making the
notes gradually softer - for example, with a setting of
0: Actual 1: Average 2: Constant